• Client and Server Side Fucntions
    2 replies, posted
[B]FOR TESTING AND PRACTICE PURPOSES[/B] I've got this timer format function in init.lua: [CODE]function FormatTimer( t ) local t = tonumber(t) local __t = string.FormattedTime( math.Round( t, 2 ), "%02i:%02i:%02i") local split = string.FormattedTime( math.Round( t, 2 ) ) if t > 3600 then __t = string.format( "%02i:%02i:%02i:%02i", split.h, split.m, split.s, split.ms ) else __t = string.format( "%02i:%02i:%02i", split.m, split.s, split.ms ) end return __t end[/CODE] This is my cl_hud: [CODE] if ply:GetNWBool("started") then draw.SimpleText(FormatTimer(CurTime()-ply:GetNWInt("StartTime")), "timer_font", 130, ScrH() - 95, Color(255,255,255), TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER) else draw.SimpleText(FormatTimer(0), "timer_font", 130, ScrH() - 95, Color(255,255,255), TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER) end[/CODE] Would it be possible to allow the FormatTimer function to be called from a client side file?
Just put the function in your cl_hud.lua or any other clientside or shared file.
It's obviously the underscores. Don't do that! (Kidding) Put the files in an autorun directory or edit existing files. Damn RobotBoy!
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