• Wiremod Removing All Tools
    5 replies, posted
This has actually happened before where I reinstalled the server. Anyway, let's get to the problem. So, I've had a Garry's Mod DarkRP Server for a while now, and it seems that everytime I install wiremod it goes wrong. When I install wiremod it seems to be working fine, then if I edit some lua stuff, maybe add something, I restart the server. At the 5th restart (approximately) wiremod seems to remove all my tools, give me a bunch of print_names and spam this error in my console: [CODE]ERROR: Trying to derive entity base_wire_entity from non existant entity base_gmodentity![/CODE] Here's a couple of pictures to show what's happening. This is all the tools I have [IMG]http://puu.sh/dnBgt/6f2f349ce9.png[/IMG] The Print_Names [IMG]http://puu.sh/dnBbS/1410c8b542.jpg[/IMG] The console error [IMG]http://puu.sh/dnBcY/dcf34cf550.png[/IMG] Thanks in advance, Louie
copy garrysmod\gamemodes\sandbox\entities\entities\base_gmodentity.lua into garrysmod\gamemodes\darkrp\entities\entities\ if you cant find the base_gmodentity.lua extract it from the garrysmod/garrysmod_dir.vpk with GCFScape
Update DarkRP, this shouldn't be happening if it's not up to date.
That's what happends when you hit the lua limit. Try putting things in lua/autorun in the main directory of gmod. Stuff like lua for npcs,playermodels,cars that use lua/autorun in the addon folder should be moved into the main directory to bypass the limit.
Thank you so much for your help, unfortunately it didn't work, I'm gonna try some new hosts, and see how it goes. I'll post as soon as I've set up the server.
Hosts won't make a difference, its a hard coded limitation that cannot be modified without the developers changing it.
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