• TTT Pointshop Jump Pack
    2 replies, posted
How do you edit the jump pack to where when you fall you fall slowly and take reduced fall dmg also edit gravity setting I can't figure it out in Jumppack.lua there is like nothing... ITEM.Name = 'Jump Pack' ITEM.Price = 1000 ITEM.Model = 'models/xqm/jetengine.mdl' ITEM.Bone = 'ValveBiped.Bip01_Spine2' function ITEM:OnEquip(ply, modifications) ply:PS_AddClientsideModel(self.ID) end function ITEM:OnHolster(ply) ply:PS_RemoveClientsideModel(self.ID) end function ITEM:ModifyClientsideModel(ply, model, pos, ang) model:SetModelScale(0.5, 0) pos = pos + (ang:Right() * 7) + (ang:Forward() * 6) return model, pos, ang end function ITEM:Think(ply, modifications) if ply:KeyDown(IN_JUMP) then ply:SetVelocity(ply:GetUp() * 6) end end
[url]http://wiki.garrysmod.com/page/Entity/SetGravity[/url] [url]http://wiki.garrysmod.com/page/GM/GetFallDamage[/url] Use both of those in the OnEquip. Make sure you hook the GetFallDamage.
Thank You.
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