• Jobs/custom attributes for only specific players.
    3 replies, posted
I am giving out a custom admin on duty player model to each and every one of my admins and I need to learn how to make it so when I make the new admin on duty job what else I need to add to it to make it so only 1 specific admin can use that job (I can provide steam ID's). I'm also going to be making 1 slot unique jobs for my server (all players can use this custom job) and I would like to add custom things to the job like custom health. Can you guys please help me first with the custom player models for admins? I want to take this 1 step at a time and really slow. I am at the very beginning of learning LUA coding, just past making custom jobs and adding entities. Thanks for all you help and support everyone!
Here's a bit of source code for you. Honestly you could have just googled it. [url]http://wiki.darkrp.com/[/url] [url]https://www.youtube.com/watch?v=MkguOEUH8uU[/url] [url]http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields[/url] TEAM_CUSTOMJOB = DarkRP.createJob("Custom Job", { color = Color(255, 0, 0, 255), model = "models/player/gman_high.mdl", description = [[Custom Job.]], weapons = {"weapon_ak472"}, command = "customjob", max = 2, salary = 20, admin = 0, vote = false, -- Insert Custom Check Here }) -- Donator Code / Only players there is in the Donator group can see the job. customCheck = function(ply) return ply:GetNWString("usergroup") == "Donator" end, CustomCheckFailMsg = "This job is donator only." -- Donator Code / All players can see the job. customCheck = function(ply) return CLIENT or ply:GetNWString("usergroup") == "Donator" end, CustomCheckFailMsg = "This job is donator only." -- SteamID Code / Only players with that SteamID can see the job. customCheck = function(ply) return ply:SteamID() == "STEAM_***" end, CustomCheckFailMsg = "This job is donator only." -- SteamID Code / All players can see the job. customCheck = function(ply) return CLIENT or ply:SteamID() == "STEAM_***" end, CustomCheckFailMsg = "This job is donator only." For armor and health it should be this function. PlayerLoadout = function(ply) ply:SetArmor(100) ply:SetHealth (100) end, [B]<---- you will need to add this function inside a player loadout under CustomCheck or CustomCheckFailMsg[/B]
Got everything working, thank you.
[QUOTE='[NS] aLpHa;47216789']Got everything working, thank you.[/QUOTE] No problem please be sure to mark this thread as solved now that its fixed!
Sorry, you need to Log In to post a reply to this thread.