For some reason, ever since the latest gmod update, people who connect to my server, including myself, are not able to see the weapons that they are holding. Is there any reasoning behind this? Any Fix? Thanks
[editline]10th March 2015[/editline]
Players are able to see weapon world models on other people
have you tried updating fastdl?
-- Edit
First off is your server "self hosted" or hosted by a well, a host
[QUOTE=TheCodingBoss;47295555]have you tried updating fastdl?
-- Edit
First off is your server "self hosted" or hosted by a well, a host[/QUOTE]
Updating fast dl as in? The downloads are working fine I believe. Hosted by nfo
1) Does this happen for every weapon or just specific ones?
2) Do you use any custom weapons?
3) If above is yes, are you having problems with the vanilla weapons?
[QUOTE=r0uge;47295627]1) Does this happen for every weapon or just specific ones?
2) Do you use any custom weapons?
3) If above is yes, are you having problems with the vanilla weapons?[/QUOTE]
All weapons, i'm running the darkrp gamemode. This is happening even with both the physics gun and gravity gun.
[QUOTE=ImDesire;47295601]Updating fast dl as in? The downloads are working fine I believe. Hosted by nfo[/QUOTE]
nfo and other server host have a [B]Fast Downloads Sync[/B], any custom content will be added to fastdl and players download on join but yeah as r0uge said
[QUOTE]1) Does this happen for every weapon or just specific ones?
2) Do you use any custom weapons?
3) If above is yes, are you having problems with the vanilla weapons?[/QUOTE]
if its only custom weapons fastdl may be the case but if its vanilla then it could be a corrupt file?
[QUOTE=r0uge;47295627]1) Does this happen for every weapon or just specific ones?
2) Do you use any custom weapons?
3) If above is yes, are you having problems with the vanilla weapons?[/QUOTE]
I use FA:S and some others.
are there any errors when you start up the server in the server side console?
It is really weird because doing record stop, then stop in console fixes it. But, new players will see the weapons not working and quit.
[QUOTE=ImDesire;47295662]It is really weird because doing record stop, then stop in console fixes it. But, new players will see the weapons not working and quit.[/QUOTE]
you could make it so when a player joins it automatically does that, but that would be a fix that isnt the best way
[QUOTE=ImDesire;47295652]I use FA:S and some others.[/QUOTE]
You didn't actually answer my question - I can't really help without knowing more details
[QUOTE=r0uge;47295674]You didn't actually answer my question - I can't really help without knowing more details[/QUOTE]
Yes, vanilla ones aren't working properly either.
if it became such a big problem you could always use this code as i said that automatically does record then stop
[CODE]function GM:PlayerSpawn(ply)
ply:ConCommand("record","FixForWeapons")
ply:ConCommand("stop")
end[/CODE]
but that would be something you would want to try and avoid but yolo
[QUOTE=TheCodingBoss;47295667]you could make it so when a player joins it automatically does that, but that would be a fix that isnt the best way[/QUOTE]
How would I do that? Could be a temporary fix, I guess.
Also, the only errors that really stood out were these.
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/base/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/dof_node/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/entity_remove/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/inflator_magic/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/lasertracer/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/selection_indicator/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/selection_ring/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/wheel_indicator/init.lua' (<nowhere>)
when did this start, did you install any addon to make this happen? and code is my post before
[QUOTE=TheCodingBoss;47295704]when did this start, did you install any addon to make this happen? and code is my post before[/QUOTE]
This started happening after the latest update. :o Also, where do I put that code?
[QUOTE=ImDesire;47295688]How would I do that? Could be a temporary fix, I guess.
Also, the only errors that really stood out were these.
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/base/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/dof_node/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/entity_remove/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/inflator_magic/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/lasertracer/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/selection_indicator/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/selection_ring/init.lua' (<nowhere>)
L 03/10/2015 - 13:03:51: Lua Error: [AddCSLuaFile] Couldn't find 'effects/wheel_indicator/init.lua' (<nowhere>)[/QUOTE]
If the problem is with the viewmodels then these errors are unrelated.
[QUOTE=ImDesire;47295712]This started happening after the latest update. :o Also, where do I put that code?[/QUOTE]
in darkrp > gamemodes > cl.init.lua
[QUOTE=r0uge;47295713]If the problem is with the viewmodels then these errors are unrelated.[/QUOTE]
Yeah, that is what I was thinking. No idea where the view models went wrong.
Try diagnosing the source of the problem - if you have any weapons that ARE working for you, try changing their viewmodel in the shared.lua file to one of the weapons that isn't working and see if it becomes invisible.
[URL="http://gyazo.com/2b1cda36b4b23d793050e1a9728f9efe"]http://gyazo.com/2b1cda36b4b23d793050e1a9728f9efe[/URL]
This is a picture of the latest update to the viewmodels, I believe. Could this be causing it?
what weapon is it?
sorry had to go for tea :zoid:
[QUOTE=TheCodingBoss;47295847]what weapon is it?
sorry had to go for tea :zoid:[/QUOTE]
All of them. Lool
Could you post the code of one of your problematic weapons?
[QUOTE=ImDesire;47295858]All of them. Lool[/QUOTE]
no the one you think is causing the errors
[QUOTE=TheCodingBoss;47295925]no the one you think is causing the errors[/QUOTE]
That's the thing. I have no idea what is causing the errors. I can't find anything in my console.log, there are no errors relating to weapons.
[QUOTE=ImDesire;47295939]That's the thing. I have no idea what is causing the errors. I can't find anything in my console.log, there are no errors relating to weapons.[/QUOTE]
ok, what weapon is that one you posted the screenshot?
[QUOTE=TheCodingBoss;47295952]ok, what weapon is that one you posted the screenshot?[/QUOTE]
Oh, that is a screenshot of the update logs garry made