• FastDL Not Downloading!
    21 replies, posted
Hi, my FastDL isn't downloading any of the materials or mdls. My FastDL.lua is in my lua/autorun/server [B]Here is my File[/B] [CODE]if SERVER then AddCSLuaFile( "FastDL.lua" ) -- The name of this lua. resource.AddFile ("materials/darkrp/DarkRPSkin.png") resource.AddFile ("materials/models/player/aidenpearce/aiden_arm_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_arm_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_arm_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_cap_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_cap_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_cap_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_coat_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_coat_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_coat_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_eye_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_eye_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_eye_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_face_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_face_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_face_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_hair_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_hair_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_hair_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_lash_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_lash_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_mask_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_mask_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_mask_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_pant_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_pant_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_pant_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_shirt_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_shirt_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_shirt_n.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_teeth_d.vmt") resource.AddFile ("materials/models/player/aidenpearce/aiden_teeth_d.vtf") resource.AddFile ("materials/models/player/aidenpearce/aiden_teeth_n.vtf") resource.AddFile ("models/player/plague_doktor/player_plague_doktor.mdl") resource.AddFile ("models/player/aiden_pearce.mdl") resource.AddFile ("models/player/aiden_pearce_hands.mdl") end[/CODE]
Post your console after you try to join your server.
[CODE]Adding Filesystem Addon 'e:\steam\steamapps\common\garrysmod\garrysmod\addons\css_content_addon-jan2015' Adding Filesystem Addon 'e:\steam\steamapps\common\garrysmod\garrysmod\addons\css_maps_addon-jan2015' Adding Filesystem Addon 'e:\steam\steamapps\common\garrysmod\garrysmod\addons\haus the plague doktor' Adding Filesystem Addon 'e:\steam\steamapps\common\garrysmod\garrysmod\addons\m9k assault rifles' Adding Filesystem Addon 'e:\steam\steamapps\common\garrysmod\garrysmod\addons\m9k small arms pack' Initializing Awesomium.. No Kinect SDK Unknown command "cl_thirdperson" Unknown command "hud_showemptyweaponslots" Unknown command "sv_backspeed" Not playing a local game. Couldn't mount addon - couldn't find file addons/car_392954978.gma Addons have changes - remounting Download Finished END: DownloadAddons Addons have changes - remounting Not loading addon 'addons/car_392954978.gma' - addon header invalid Couldn't mount addon [Car][addons/car_392954978.gma] Removing bad addon addons/car_392954978.gma Network: IP 192.168.1.5, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 162.255.210.51:27015... Connected to 162.255.210.51:27015 DarkRP Map: rp_downtown_v4c Players: 1 / 32 Build: 5692 Server Number: 1 CR DarkRP darkrp rp_downtown_v4c 32 76561198014420147 Attemped to precache unknown particle system "generic_smoke"! Requesting 1 lua files from the server ConVarRef keypad_crack_time doesn't point to an existing ConVar ConVarRef _FAdmin_immunity doesn't point to an existing ConVar ConVarRef FAdmin_logging doesn't point to an existing ConVar ConVarRef _FAdmin_MOTDPage doesn't point to an existing ConVar ConVarRef PlayersCanPickUpPlayers doesn't point to an existing ConVar ConVarRef AdminsCanPickUpPlayers doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_reloadprotection doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_canblocked doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_worldprops doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_admincanblocked doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_adminworldprops doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_checkconstrained doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_toggle doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_shownocross doesn't point to an existing ConVar ConVarRef _FPP_PHYSGUN1_adminall doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_noshooting doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_canblocked doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_worldprops doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_admincanblocked doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_adminworldprops doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_checkconstrained doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_toggle doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_shownocross doesn't point to an existing ConVar ConVarRef _FPP_GRAVGUN1_adminall doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_canblocked doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_worldprops doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_admincanblocked doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_adminworldprops doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_checkconstrained doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_toggle doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_shownocross doesn't point to an existing ConVar ConVarRef _FPP_PLAYERUSE1_adminall doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_canblocked doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_protectpropdamage doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_worldprops doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_admincanblocked doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_adminworldprops doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_checkconstrained doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_toggle doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_shownocross doesn't point to an existing ConVar ConVarRef _FPP_ENTITYDAMAGE1_adminall doesn't point to an existing ConVar ConVarRef _FPP_BLOCKMODELSETTINGS1_propsonly doesn't point to an existing ConVar ConVarRef _FPP_BLOCKMODELSETTINGS1_toggle doesn't point to an existing ConVar ConVarRef _FPP_BLOCKMODELSETTINGS1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_spawnadmincanblocked doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_duplicatorprotect doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_canblocked doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_spawnadmincanweapon doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_spawniswhitelist doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_worldprops doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_admincanblocked doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_iswhitelist doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_adminworldprops doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_duplicatenoweapons doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_checkconstrained doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_toggle doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_shownocross doesn't point to an existing ConVar ConVarRef _FPP_TOOLGUN1_adminall doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_duplicatorlimit doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_smallpropdenylimit doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_smallpropghostlimit doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_smallpropdowngradecount doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_antispawninprop doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_bigpropwait doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_toggle doesn't point to an existing ConVar ConVarRef _FPP_ANTISPAM1_bigpropsize doesn't point to an existing ConVar ConVarRef _FPP_GLOBALSETTINGS1_cleanupdisconnectedtime doesn't point to an existing ConVar ConVarRef _FPP_GLOBALSETTINGS1_cleanupdisconnected doesn't point to an existing ConVar ConVarRef _FPP_GLOBALSETTINGS1_antie2minge doesn't point to an existing ConVar ConVarRef _FPP_GLOBALSETTINGS1_cleanupadmin doesn't point to an existing ConVar ConVarRef ss_call_to_home doesn't point to an existing ConVar ConVarRef sbox_maxtextscreens doesn't point to an existing ConVar ConVarRef M9KClientGasDisable doesn't point to an existing ConVar ConVarRef M9KUniqueSlots doesn't point to an existing ConVar ConVarRef M9KDefaultClip doesn't point to an existing ConVar ConVarRef M9KDamageMultiplier doesn't point to an existing ConVar ConVarRef M9KAmmoDetonation doesn't point to an existing ConVar ConVarRef M9KDynamicRecoil doesn't point to an existing ConVar ConVarRef M9KDisablePenetration doesn't point to an existing ConVar ConVarRef M9KWeaponStrip doesn't point to an existing ConVar ConVarRef DebugM9K doesn't point to an existing ConVar ConVarRef gmod_physiterations doesn't point to an existing ConVar Oops! We can't download collections right now! Sorry! HTTP ERROR downloading http://162.255.210.51/162.255.210.51-27015/materials/fadmin/icons/MOTD.vtf.bz2 HTTP ERROR downloading http://162.255.210.51/162.255.210.51-27015/materials/fadmin/icons/MOTD.vtf HTTP ERROR downloading http://162.255.210.51/162.255.210.51-27015/materials/fadmin/icons/MOTD.vmt.bz2 HTTP ERROR downloading htt
I'd like to point out something very important. For some reason I've had people disagree with me, which makes no sense at all because this seemed to fix it for anyone that I told. Replace resource.AddFile with resource.AddSingleFile This goes for every single file, and you will always use AddSingleFile forever. This fixed it for me completely when I used to have the issue, so if it doesn't fix for you then it's something else you have going on. Also, I don't think you need that "AddCSLua" line, as far as I know. Make sure sv_downloadurl is set up correctly in your cfg, and that your fastdl folder on your webserver mirrors your materials/models/maps etc folder. If you're using a fastdl webserver of course.
[QUOTE=Jerpy;47284832]I'd like to point out something very important. For some reason I've had people disagree with me, which makes no sense at all because this seemed to fix it for anyone that I told. Replace resource.AddFile with resource.AddSingleFile This goes for every single file, and you will always use AddSingleFile forever. This fixed it for me completely when I used to have the issue, so if it doesn't fix for you then it's something else you have going on. Also, I don't think you need that "AddCSLua" line, as far as I know. Make sure sv_downloadurl is set up correctly in your cfg, and that your fastdl folder on your webserver mirrors your materials/models/maps etc folder. If you're using a fastdl webserver of course.[/QUOTE] I've changed my FastDL file to this [CODE]if SERVER then resource.AddSingleFile ("materials/darkrp/DarkRPSkin.png") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_arm_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_arm_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_arm_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_cap_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_cap_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_cap_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_coat_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_coat_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_coat_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_eye_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_eye_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_eye_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_face_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_face_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_face_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_hair_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_hair_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_hair_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_lash_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_lash_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_mask_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_mask_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_mask_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_pant_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_pant_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_pant_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_shirt_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_shirt_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_shirt_n.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_teeth_d.vmt") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_teeth_d.vtf") resource.AddSingleFile ("materials/models/player/aidenpearce/aiden_teeth_n.vtf") resource.AddSingleFile ("models/player/plague_doktor/player_plague_doktor.mdl") resource.AddSingleFile ("models/player/aiden_pearce.mdl") resource.AddSingleFile ("models/player/aiden_pearce_hands.mdl") end[/CODE] That didn't work for me still :/ My sv_downloadurl does work as i can download the models from it if I enter the path.
Looks like the files aren't even in your fastDL make sure you have the correct url set in your server.cfg. Secondly are you setting your fastDL files manually or is it through a server provider?
[QUOTE=GoldTrigger;47285008]Looks like the files aren't even in your fastDL make sure you have the correct url set in your server.cfg. Secondly are you setting your fastDL files manually or is it through a server provider?[/QUOTE] The url in the server.cfg is correct as I've tested it out and downloaded the files. xenonservers is hosting my server if that's what you're asking [editline]9th March 2015[/editline] My sv_downloadurl is [url]http://162.255.210.51/162.255.210.51-27015[/url]
[QUOTE=cseal69;47285043]The url in the server.cfg is correct as I've tested it out and downloaded the files. xenonservers is hosting my server if that's what you're asking[/QUOTE] Is xenon also hosting your fastDL? If so have you tried syncing the fastDL a few times? If not make sure you have uploaded the correct files to your ftp host.
May I ask how you sync your FastDL? And yes they are hosting my FastDL as well.
[QUOTE=cseal69;47285105]May I ask how you sync your FastDL? And yes they are hosting my FastDL as well.[/QUOTE] Your sv download url is restricted :/
How would I ago about unrestricting that?
[QUOTE=cseal69;47285171]How would I ago about unrestricting that?[/QUOTE] Contact your host.
Quick Note: XenonServers FastDL sync won't recognize addon content to add onto your FastDL (as far as I know from ton of FastDL support issues I've had with my ScriptFodder addons unless they changed it recently) That means if you have materials\ models\ and sound\ folders inside of an addon ( or inside of a gamemode, like DarkRP\content\ ), they need to be put into your server's main "garrysmod\" directory. After moving the files into your main garrysmod\ directory run the FastDL sync in the control panel. Also, XenonServers don't allow directory listings on their FastDL - that means this error: [url]http://162.255.210.51/162.255.210.51-27015/[/url] is actually normal.
I have done what you have told me however, there is no FastDL Sync anywhere.
As I remember from making my server, you have to put also a / at the end of the sv_downloadurl. If I'm wrong, tell me then
[QUOTE=cseal69;47285304]I have done what you have told me however, there is no FastDL Sync anywhere.[/QUOTE] If you are using XenonServers and they still use TCAdmin I am pretty sure there is some type of option in their TCAdmin control panel similar to "FastDL Sync". Log into the control panel - what options are there?
[QUOTE=jackool;47285800]If you are using XenonServers and they still use TCAdmin I am pretty sure there is some type of option in their TCAdmin control panel similar to "FastDL Sync". Log into the control panel - what options are there?[/QUOTE] Default Config Files File Manager Command Line Changer Server Status and Administration Game Mods BZIP2 Maps MySQL These are the only options, and I've tried the / at the end of my url but that didn't work either.
Try this: [code] if SERVER then resource.AddSingleFile("materials/darkrp/DarkRPSkin.png") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_arm_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_arm_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_arm_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_cap_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_cap_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_cap_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_coat_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_coat_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_coat_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_eye_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_eye_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_eye_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_face_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_face_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_face_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_hair_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_hair_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_hair_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_lash_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_lash_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_mask_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_mask_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_mask_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_pant_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_pant_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_pant_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_shirt_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_shirt_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_shirt_n.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_teeth_d.vmt") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_teeth_d.vtf") resource.AddSingleFile("materials/models/player/aidenpearce/aiden_teeth_n.vtf") resource.AddSingleFile("models/player/plague_doktor/player_plague_doktor.mdl") resource.AddSingleFile("models/player/aiden_pearce.mdl") resource.AddSingleFile("models/player/aiden_pearce_hands.mdl") end [/code] I removed the spaces after File and ( and added , behind the ). If it doesn't work, try using AddFile instead of AddSingleFile. I am sure there is not supposed to be a space between File and (. -Robotboy I am glad you think my response is dumb, however you do not attempt to help in this thread at all. If your going to mark something as dumb, at least provide a better solution.
I rated you dumb and will be happy to provide a better solution: your "fix" does nothing since that space has no effect on the code. What you should do is replace all of your AddSingleFile's with AddFile's and remove all of the .vtf's that have .vmt complements. Then, move the file to lua/autorun and remove that AddCSLuaFile bit.
[QUOTE=code_gs;47288650]I rated you dumb and will be happy to provide a better solution: your "fix" does nothing since that space has no effect on the code. What you should do is replace all of your AddSingleFile's with AddFile's.[/QUOTE] Hmmm, seems like something I already said... "and remove all of the .vtf's that have .vmt complements" <- I agree. Changing the file path to just autorun will make no difference. You can have resource files located in a addon if need be. Thanks for the rating, just to provide a "fix" I already mentioned in the post you rated dumb.
Setting up FastDL with trouble-shooting: [url]https://dl.dropboxusercontent.com/u/26074909/tutoring/server_srcds_steamcmd/fastdl_setup_instructions.lua.html[/url] My recursive resource adder and how to install it ( no need to regenerate a resource file each time you change files ): [url]https://dl.dropboxusercontent.com/u/26074909/tutoring/server_srcds_steamcmd/setting_up_downloads_using_recursive_resource_system.lua.html[/url] Try these...
Your download urls look a bit fucked up: [url]http://162.255.210.51/162.255.210.51-27015/materials/fadmin/icons/teleport.vmt[/url] I'm getting 404s for each of your files when attempting to download from browser Are you sure you've set it up right?
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