• Workshop Downloading Not Working..
    12 replies, posted
Alright, so, I am currently on a brand new server hosted by NFOServers. I have another server which actually has the downloads working properly, but, I can't seem to get it working on this server. Now, I have my download.lua file located in lua/autorun/server/ and it contains a bunch of lines like this. [CODE]resource.AddWorkshop( "128089118" ) // M9k Assault http://steamcommunity.com/sharedfiles/filedetails/?id=128089118[/CODE] I have my collection ID linked to the NFO panel, as well as my API key for my steam account. I have all models/materials in this collection, there shouldn't be any reason to not download. Please help me, I really do appreciate it! Thanks [editline]2nd April 2015[/editline] I'm just stuck, can't find any reason for it not to be working. my sv_downloadurl is set properly too...
sv_downloadurl isn't for WorkshopDL, it's for FastDL. Can you post the whole file please?
[QUOTE=code_gs;47440539]sv_downloadurl isn't for WorkshopDL, it's for FastDL. Can you post the whole file please?[/QUOTE] Sure :) I can't seem to find the code button, so here, [URL="http://pastebin.com/9KAXxkd9"]http://pastebin.com/9KAXxkd9[/URL] It looks perfect in my actual folder , here is a screenshot [URL="http://gyazo.com/d9c45c48f88ea0e82dfe79b29dc1a586"]http://gyazo.com/d9c45c48f88ea0e82dfe79b29dc1a586[/URL] Thanks!
Not sure if i'm allowed to bump, but, I even tried removing all .gma files in my /addons , any more ideas?
Exactly what problems are you having with the workshop download? Are other players not able to see the guns' models and textures when they join?
[QUOTE=Maurdekye;47444674]Exactly what problems are you having with the workshop download? Are other players not able to see the guns' models and textures when they join?[/QUOTE] Errors, I unsubbed to all the files to test, I can't see them.
When do the errors occur? While you're starting the server, or when a player connects?
[QUOTE=Maurdekye;47444735]When do the errors occur? While you're starting the server, or when a player connects?[/QUOTE] Like people can't see any of the models, they're errors, so I guess when they're connected.
You should have specified that when I asked if players couldn't see the weapons' models. But besides that, that means they aren't downloading the addons from the workshop before joining. Add a print statement to the end of the file and check the console to make sure it's being run, otherwise just double-check the addon ids of each statement.
[QUOTE=Maurdekye;47444757]You should have specified that when I asked if players couldn't see the weapons' models. But besides that, that means they aren't downloading the addons from the workshop before joining. Add a print statement to the end of the file and check the console to make sure it's being run, otherwise just double-check the addon ids of each statement.[/QUOTE] Alright, i'm doing that now. Should my API key be in the autoexec file? NFO has it in a text within the main garrysmod folder.
I'm not sure about your API key, since I've never hosted a dedicated server; only one through the game's multiplayer option. I'd say leave it as is, and test whether or not the file runs.
[QUOTE=Maurdekye;47444808]I'm not sure about your API key, since I've never hosted a dedicated server; only one through the game's multiplayer option. I'd say leave it as is, and test whether or not the file runs.[/QUOTE] How do I run the print statement?
To be honest. I don't know why you would use workshop download. I can't tell you how many times i crash when downloading workshop, and it just delays loading time because it has to mount the files. Just GMAD the .gma, install them in your server, and FastDL.
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