• How do I paint a custom decal (util.Decal)
    7 replies, posted
I'm trying to spray decals/decalgraffiti024a, but I don't know how to spray it as a decal. This is not working for some reason. [CODE] function SWEP:PrimaryAttack() if ( self.Weapon:Clip1() == 0 ) then self.Owner:StripWeapon( "joyofpainting") else // local decals = { "decals/decalgraffiti023a", "decals/decalgraffiti023a", "decals/decalgraffiti023a" } (no longer used w/e) local tr = self.Owner:GetEyeTrace() local Pos1 = tr.HitPos + tr.HitNormal local Pos2 = tr.HitPos - tr.HitNormal game.AddDecal("Grafitti", "decals/decalgraffiti024a" ) util.Decal("Grafitti", Pos1, Pos2) end [/CODE] Assigned decals like "Scorch" work, but game.AddDecal doesn't do anything, I can't do [CODE] util.Decal("decals/decalgraffiti024a", Pos1, Pos2) [/CODE] either... What do? :ohno: :ohno: :ohno: :ohno: :ohno: :ohno:
bumped by self
and if that doesn't work, use more bump
come on guys 3 bumps and no one has a solution [highlight](User was banned for this post ("Dumb bumps" - Novangel))[/highlight]
Take a look at how the [URL="https://github.com/garrynewman/garrysmod/blob/master/garrysmod/gamemodes/sandbox/entities/weapons/gmod_tool/stools/paint.lua#L16-L21"]paint tool does it[/URL]. I think you need to use LocalToWorld.
[QUOTE=MPan1;50693682]Take a look at how the [URL="https://github.com/garrynewman/garrysmod/blob/master/garrysmod/gamemodes/sandbox/entities/weapons/gmod_tool/stools/paint.lua#L16-L21"]paint tool does it[/URL]. I think you need to use LocalToWorld.[/QUOTE] no dude it paints all the decals that paint tool has but it doesnt paint custom decals like decalgrafitti
[QUOTE=Aarone2004;50695780]no dude it paints all the decals that paint tool has but it doesnt paint custom decals like decalgrafitti[/QUOTE] I'm not talking about what it's able to paint, I just mean how it places the decals.
[QUOTE=MPan1;50698917]I'm not talking about what it's able to paint, I just mean how it places the decals.[/QUOTE] yeah but the util decal is good i just need to convert decalgrafitti to adecal or something :\
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