• How to change the color of radio command
    0 replies, posted
I need help in changing the ttt_radio commands a different color so if someone calls ttt_radio innocent the chat would be green and if someone call ttt_radio traitor it would be red. i really need help with this /gamemode/terrortown/gamemode/cl_voice.lua [CODE] local function RadioMsgRecv() local sender = net.ReadEntity() local msg = net.ReadString() local param = net.ReadString() if not (IsValid(sender) and sender:IsPlayer()) then return end GAMEMODE:PlayerSentRadioCommand(sender, msg, param) -- if param is a language string, translate it -- else it's a nickname local lang_param = LANG.GetNameParam(param) if lang_param then if lang_param == "quick_corpse_id" then -- special case where nested translation is needed param = GetPTranslation(lang_param, {player = net.ReadString()}) else param = GetTranslation(lang_param) end end local text = GetPTranslation(msg, {player = param}) -- don't want to capitalize nicks, but everything else is fair game if lang_param then text = util.Capitalize(text) end if sender:IsDetective() then AddDetectiveText(sender, text) else chat.AddText(sender, COLOR_WHITE, ": " .. text) end end net.Receive("TTT_RadioMsg", RadioMsgRecv) [/CODE] i believe that this is the function i have to edit
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