Hey there,
I've been trying to use VTFs rather than PNGs for my HUDs/scoreboards/menus etc and am new to using VTFEdit in general.
This is the layout of my VMT files:
[CODE]
"UnlitGeneric"
{
"$basetexture" "visioninterface/hud/ammo2"
"$vertexalpha" "1"
"$vertexcolor" "1"
"$nolod" "1"
"$translucent" "1"
"$ignorez" "1"
}
[/CODE]
However it's turning out to look like this (the ugly white outline around the blue icons):
[IMG]https://i.gyazo.com/0814292e81159fd28480124b223e2403.png[/IMG]
I feel like I'm just being dumb but if anybody who is more experienced with VTFEdit let me know what I'm doing wrong?
Just use .png
[QUOTE=Robotboy655;51176250]Just use .png[/QUOTE]
Thanks for the fast response mate, I guess I'll just use png for any of the icons that is having the white line icon. I was led to believe VTF was a lot more efficient.
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