• dark rp notify not working
    5 replies, posted
Hi, Im trying to make it so that when your printer gets to a certain amount it sends a notification to you that its full. The script works because it does stop printing however it doesn't notify the user. [CODE] local amount = printerConfig.bronzePrintAmnt if self:GetMoney() < 18000 then self:SetMoney( self:GetMoney() + amount ) else DarkRP.notify( ply, 0, 5, "Your bronze printer is full" ) end [/CODE]
where's [lua]ply[/lua] defined?
[QUOTE=Fruitwesp;51407227]where's [lua]ply[/lua] defined?[/QUOTE] I thought it was defined by default as the player in darkrp (im just starting to learn lua). How would I define it as the owner of the printer
The owner is already set. Replace this [lua]ply[/lua] with this [lua]self:Getowning_ent()[/lua] Example reference: [url]https://github.com/FPtje/DarkRP/blob/master/entities/entities/money_printer/init.lua#L69[/url]
Or if you're really fixated on using ply as the entity just implement one line of code before you use it.. [code] local ply = self:Getowning_ent() [/code]
[QUOTE=Fruitwesp;51407280]The owner is already set. Replace this [lua]ply[/lua] with this [lua]self:Getowning_ent()[/lua] Example reference: [url]https://github.com/FPtje/DarkRP/blob/master/entities/entities/money_printer/init.lua#L69[/url][/QUOTE] That worked. Thanks for the help!
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