• [TTT] Block a players movement completely
    2 replies, posted
I want to freeze the player AFTER he died for some seconds. I already tried PLAYER:Freeze() and PLAYER:Lock() but (I think) ttt overrides it. Any ideas? Thank you in advance.
You have to do ply:Freeze(true) It is false by default
i forgot that im sorry unfortunately it seems not to be compatible with "CalcView" - is there a way to force "CalcView" even if a player is frozen? [editline]16th November 2016[/editline] got PLAYER:Lock() to work but also blocks "CalcView" :/ [editline]16th November 2016[/editline] I am stupid as fuck I found a workaroud - you can set the cams position with "CalcView" (view.origin) sorry for wasting your time
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