I want to freeze the player AFTER he died for some seconds.
I already tried PLAYER:Freeze() and PLAYER:Lock() but (I think) ttt overrides it.
Any ideas?
Thank you in advance.
You have to do
ply:Freeze(true)
It is false by default
i forgot that im sorry
unfortunately it seems not to be compatible with "CalcView" - is there a way to force "CalcView" even if a player is frozen?
[editline]16th November 2016[/editline]
got PLAYER:Lock() to work but also blocks "CalcView" :/
[editline]16th November 2016[/editline]
I am stupid as fuck
I found a workaroud - you can set the cams position with "CalcView" (view.origin)
sorry for wasting your time
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