Hello,
I would like to create a la/autorun file.
If you're dead your car is removed.
If you don't understand say to me.
I asked you for learn how make better script and use correctly the wiki and other.
Thanks for this
[quote]I asked you for learn how make better script and use correctly the wiki and other.[/quote]
[quote]If you don't understand say to me.[/quote]
to me
When you spawn a car, store it to a variable on the player so you can access it in the PlayerDeath hook
[sp]how do that and where put i this[/sp]
Okey tanks.
You can help me?
[code]-- Whenever car is spawned...
local tCars = PlayerWhoSpawnedCar.m_tCars
if ( not tCars ) then
tCars = {}
PlayerWhoSpawnedCar.m_tCars = tCars
end
tCars[#tCars + 1] = CarEntity
-- On death of player...
hook.Add( "PostPlayerDeath", "RemoveCar", function( pPlayer )
local tCars = pPlayer.m_tCars
for i = 1, #tCars do
tCars[i]:Remove()
tCars[i] = nil
end
end )[/code]
Thanks
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