[CODE]
-- Global voice chat
-- By Velkon
local Voice = {} -- Don't touch
-- Currently only supports ulx. Just edit the function in line 17 for other admin mods
Voice.Allowed = { -- The groups allowed to global voice chat
"owner", -- Remember to have a comma after each one
"staffmanager"
}
Voice.Command = "!servervoice" -- The chat command
-- END OF CONFIG --
hook.Add("PlayerInitialSpawn","voice.setup",function(ply) ply.IsGlobalVoice = false end)
hook.Add("PlayerSay","voice.global.cmd",function(ply,txt)
if !Voice.Allowed[ply:GetUserGroup()] then return end
local txt = string.lower(txt)
if txt == Voice.Command then
if !ply.IsGlobalVoice then
timer.Create("voice.alert"..ply:SteamID(),4,0,function()
ply:PrintMessage(HUD_PRINTCENTER,"[Voice chat] You are talking to the whole server!")
-- HUD_PRINTTALK
end)
ply:PrintMessage(HUD_PRINTCENTER,"[Voice chat] You are talking to the whole server!")
ply:PrintMessage(HUD_PRINTTALK,"[Voice chat] You are talking to the whole server!")
ply.IsGlobalVoice = true
return false
else
timer.Destroy("voice.alert"..ply:SteamID())
ply:PrintMessage(HUD_PRINTTALK,"[Voice chat] You stopped talking to the whole server!")
ply.IsGlobalVoice = false
return false
end
end
end)
hook.Add("PlayerCanHearPlayersVoice","voice.work",function(him,ply) if ply.IsGlobalVoice then return true end end)
[/CODE]
could someone debug this code its not working for some weird reason. Cant find the issue
what
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