• Help with walking
    1 replies, posted
So i'm making server for gmod and i can't make script. So basically what i want is when the player has "models/player/police.mdl" this model when he walks he will make this 3 sound effects randomly: npc/metropolice/gear1.wav npc/metropolice/gear2.wav npc/metropolice/gear3.wav I tried to write this script, but it didn't worked. [CODE]local AllowedModels = {"models/player/police.mdl"} if !table.HasValue(AllowedModels,ply:GetModel()) then return end if GM:Move( Player ply ) then client:EmitSound("npc/metropolice/gear1.wav", "npc/metropolice/gear2.wav", "npc/metropolice/gear3.wav") end[/CODE] I know that i'm noob in writing scripts, but can somebody please help me.
This may help you [url]https://facepunch.com/showthread.php?t=1075929[/url] Also [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/GM/PlayerFootstep]GM:PlayerFootstep[/url]
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