• [TTT] Sv_alltalk Problem
    2 replies, posted
So i have a problem. I set up sv_alltalk 3(in server.cfg) so everone can speak to everyone, but sometimes when map changes or server restart it changing back to sv_alltalk 1 How to fix it?
A script is probably overriding the value after your server.cfg is loaded. You can put this in lua/autorun/server: [code]hook.Add("InitPostEntity", "Alltalk", function() RunConsoleCommand("sv_alltalk", "3") end)[/code]
[QUOTE=code_gs;51988774]A script is probably overriding the value after your server.cfg is loaded. You can put this in lua/autorun/server: [code]hook.Add("InitPostEntity", "Alltalk", function() RunConsoleCommand("sv_alltalk", "3") end)[/code][/QUOTE] TTT itself changes the value of this ConVar in GM:Initialize().
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