Modifying a SWEP so that it kills the attacker if they miss a shot on a player
1 replies, posted
As the title suggests, I'd like to modify a SWEP so that if they miss a shot on a player, they die. Any snippets of code or suggestions would be much appreciated. Thanks.
[url]http://wiki.garrysmod.com/page/Structures/Bullet[/url]
More specifically, the callback. If the trace doesn't hit a player kill the weapon's owner.
Sorry, you need to Log In to post a reply to this thread.