• I keep getting these LUA errors with my 3d_car_dealer
    0 replies, posted
[ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:548: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:548 [ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:603: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:603 [ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:615: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:615 [ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:627: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:627 [ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:643: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:643 [ERROR] addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:659: attempt to index local 'CurCarDB' (a nil value) 1. unknown - addons/3d_car_dealer/lua/autorun/3dcardealer_shopvgui.lua:659 And this is my 3dcardealer_shopvgui.lua [CODE]local meta = FindMetaTable("Player"); function meta:GetJobName() local JOB = team.GetName(self:Team()) return JOB end if CLIENT then net.Receive( "RXCAR_OpenShop_S2C", function( len,ply ) local DATA = net.ReadTable() D3DCarDealer_Open(DATA.Ent,DATA.NC) end) net.Receive( "RXCAR_UpdateNearCar_S2C", function( len,ply ) local DATA = net.ReadTable() if D3DCarShopPanel and D3DCarShopPanel.SellerNPC == DATA.Ent then D3DCarShopPanel.NearMyCars = DATA.NC end end) net.Receive( "RXCAR_Notice_S2C", function( len,ply ) local DATA = net.ReadTable() if D3DCarShopPanel and D3DCarShopPanel:IsValid() then D3DCarShopPanel:Notice(DATA.T) if DATA.RF then D3DCarShopPanel:RefreshCurrentMode() end end end) function RXCAR_BuyCar(uniquename,sellernpc,PANEL,ToInv) net.Start( "RXCAR_Shop_Buy_C2S" ) net.WriteTable({UN=uniquename,SE=sellernpc,TuneData=PANEL.TuneData,ToInv=ToInv}) net.SendToServer() end function RXCAR_SellCar(CarENT,CData) net.Start( "RXCAR_Shop_Sell_C2S" ) net.WriteTable({E=CarENT,CD=CData}) net.SendToServer() end function RXCAR_StoreCar(CarENT) net.Start( "RXCAR_Shop_Store_C2S" ) net.WriteTable({E=CarENT}) net.SendToServer() end function RXCAR_RespawnINVCar(UniqueID,sellernpc) net.Start( "RXCAR_RespawnINV_C2S" ) net.WriteTable({UN=UniqueID,SE=sellernpc}) net.SendToServer() end function RXCAR_UpdateINVCar(UniqueID,TuneData) net.Start( "RXCAR_UpdateINVCar_C2S" ) net.WriteTable({UniqueID=UniqueID,TuneData=TuneData}) net.SendToServer() end function RXCAR_SellINVCar(UniqueID,sellernpc) net.Start( "RXCAR_SellINVCar_C2S" ) net.WriteTable({UN=UniqueID,SE=sellernpc}) net.SendToServer() end end if SERVER then util.AddNetworkString( "RXCAR_OpenShop_S2C" ) util.AddNetworkString( "RXCAR_UpdateNearCar_S2C" ) util.AddNetworkString( "RXCAR_Notice_S2C" ) util.AddNetworkString( "RXCAR_Shop_Buy_C2S" ) util.AddNetworkString( "RXCAR_Shop_Store_C2S" ) util.AddNetworkString( "RXCAR_Shop_Sell_C2S" ) util.AddNetworkString( "RXCAR_RespawnINV_C2S" ) util.AddNetworkString( "RXCAR_UpdateINVCar_C2S" ) util.AddNetworkString( "RXCAR_SellINVCar_C2S" ) function meta:Send3DShopNotice(txt,refresh) net.Start( "RXCAR_Notice_S2C" ) net.WriteTable({T=txt,RF=refresh}) net.Send(self) end function meta:UpdateNearCar(shopent) local NearCar = {} for k,v in pairs(ents.FindInSphere(shopent:GetPos(),300)) do if v.VehicleName and v.OwnerID == self:SteamID() then table.insert(NearCar,{Ent=v,VN=v.VehicleName}) end end net.Start( "RXCAR_UpdateNearCar_S2C" ) net.WriteTable({Ent=shopent,NC=NearCar}) net.Send(self) end function RXCAR_OpenShop(ply,ent) local NearCar = {} for k,v in pairs(ents.FindInSphere(ent:GetPos(),300)) do if v.VehicleName and v.OwnerID == ply:SteamID() then table.insert(NearCar,{Ent=v,VN=v.VehicleName}) end end net.Start( "RXCAR_OpenShop_S2C" ) net.WriteTable({Ent=ent,NC=NearCar}) net.Send(ply) end net.Receive( "RXCAR_UpdateINVCar_C2S", function( len,ply ) local DATA = net.ReadTable() local UniqueID = DATA.UniqueID local TuneData = DATA.TuneData RX3DCar_UpdateINVCarData(ply,UniqueID,TuneData) ply:Send3DShopNotice("New Tuning Data has been updated") end) net.Receive( "RXCAR_Shop_Store_C2S", function( len,ply ) local DATA = net.ReadTable() local Ent = DATA.E RX3DCar_StoreCar(ply,Ent) ply:Send3DShopNotice("You Stored the car") end) net.Receive( "RXCAR_Shop_Sell_C2S", function( len,ply ) local DATA = net.ReadTable() local Ent = DATA.E local CData = DATA.CD if !Ent or !Ent:IsValid() then return end Ent.IgnoreRemoveHookTime = CurTime() + 999 D3DCarCrashSaver:RemoveCar(ply,Ent) Ent:Remove() D3DCar_Meta:AddMoney(ply,CData.CarRefund or CData.CarPrice/2) ply:Send3DShopNotice("You sold a car for " .. CData.CarRefund or CData.CarPrice/2,true) end) net.Receive( "RXCAR_RespawnINV_C2S", function( len,ply ) local DATA = net.ReadTable() if !DATA.SE or !DATA.SE:IsValid() then return end if DATA.SE:GetClass() != "rm_car_dealer" then return end RX3DCar_SpawnStoredCar(ply,DATA.SE,DATA.UN) end) net.Receive( "RXCAR_SellINVCar_C2S", function( len,ply ) local DATA = net.ReadTable() if !DATA.SE or !DATA.SE:IsValid() then return end if DATA.SE:GetClass() != "rm_car_dealer" then return end RX3DCar_SellStoredCar(ply,DATA.SE,DATA.UN) end) net.Receive( "RXCAR_Shop_Buy_C2S", function( len,ply ) local DATA = net.ReadTable() if !DATA.SE or !DATA.SE:IsValid() then return end if DATA.SE:GetClass() != "rm_car_dealer" then return end local ToInv = DATA.ToInv local CData = nil for k,v in pairs(D3DCarConfig.Car) do if v.VehicleName == DATA.UN then CData = v continue end end if !CData then return end if !ToInv and CData.MaxAmount then local Count = 0 for k,v in pairs(ents.GetAll()) do if v.VehicleName and v.OwnerID == ply:SteamID() and v.VehicleName == CData.VehicleName then Count = Count + 1 if Count >= CData.MaxAmount then ply:Send3DShopNotice("Car amount limit!") return end end end end if CData.AvaliableGroup then local GroupCheck = false for k,v in pairs(CData.AvaliableGroup) do if ply:GetNWString("usergroup") == v then GroupCheck = true end end if !GroupCheck then ply:Send3DShopNotice("You need Group that can buy this car") return end end if CData.AvaliableTeam then local GroupCheck = false for k,v in pairs(CData.AvaliableTeam) do if ply:GetJobName() == v then GroupCheck = true end end if !GroupCheck then ply:Send3DShopNotice("You need to be job that can buy this car") return end end if ply:getDarkRPVar("money") < CData.CarPrice then return end if ToInv then D3DCar_Meta:Notify( ply, 1, 3, "You bought a car for $"..CData.CarPrice.."! and your car was stored in inventory.") D3DCar_Meta:AddMoney(ply,-CData.CarPrice) ply:Send3DShopNotice("You bought a car for " .. CData.CarPrice,true) RX3DCar_AddCarToInv(ply,CData,DATA.TuneData) else D3DCar_Meta:Notify( ply, 1, 3, "You bought a car for $"..CData.CarPrice.."! and your car was stored in inventory.") D3DCar_Meta:AddMoney(ply,-CData.CarPrice) ply:Send3DShopNotice("You bought a car for " .. CData.CarPrice,true) DATA.SE:BuyCar(ply,CData,DATA.TuneData) end end) end if CLIENT then function D3DCarDealer_Open(SellerNPC,NearMyCars) if D3DCarShopPanel and D3DCarShopPanel:IsValid() then D3DCarShopPanel:Remove()
Sorry, you need to Log In to post a reply to this thread.