Whenever I spawn this npc using ent:initialize the collision boxes around it seem to be messed up. I can spawn it in sandbox and its collisions work like they should, but when I spawn it in my gamemode the collision is just one big box around the npc.
[code]
AddCSLuaFile()
ENT.Base = "base_nextbot"
ENT.Spawnable = true
function ENT:Initialize()
self:SetModel( "models/rtbmodels/pokemon/arcanine.mdl" )
end
list.Set( "NPC", "simple_nextbot", {
Name = "Simple bot",
Class = "simple_nextbot",
Category = "NextBot"
} )[/code]
I found this thread that had the same issue, but it was made 6 years ago and it doesn't have a solution. [url]https://facepunch.com/showthread.php?t=1053823[/url]
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