I am trying to figure Out how to change the height of a 3d2d textscreen on an health charger I made, but can't understand how cause i'm using getpos on the entity, but if if I try to put in custom height cords by entering each one separately then it just doesn't work.
[code]
cam.Start3D2D( self:GetPos() , self:GetAngles() , 0.5 )
draw.RoundedBox( 0 , 1 , 1 , 50 , 50 , Color( 0 , 138 , 30 , 120 ) )
draw.SimpleText( "Health: "..self:GetStoredHealth() , "HealthFont" , 1 , 25 , Color( 0 , 138 , 30 ) )
cam.End3D2D()
[/code]
[IMG]https://i.gyazo.com/d9b7a108443a0a52d56e7c86754b5869.png[/IMG]
Could anyone possibly help out with this? I just need to raise it above the entity somehow.
Replace
[code]
self:GetPos()
[/code]
with something like
[code]
self:GetPos()+self:GetUp()*10
[/code]
[QUOTE=Benn20002;52240295]Replace
[code]
self:GetPos()
[/code]
with something like
[code]
self:GetPos()+self:GetUp()*10
[/code][/QUOTE]
Pretty late reply, but thanks man. It works. :zing:
Sorry, you need to Log In to post a reply to this thread.