I have a basic script to attempt it but it doesnt seem to be working.
[CODE]
nullwavify = ents.FindInSphere( self:GetPos(), 500 )
for key, value in ipairs(nullwavify) do
if v and v:IsValid() then v:Ignite() end
end
[/CODE]
any help please?
v doesn't exist. Did you mean value? also, every entity in that list will already be valid.
sorry, my friend helped me figure how to do it.
[CODE]
for k,v in pairs(ents.FindInSphere(self:GetPos(), 200)) do
if(v:GetClass() == "player") then
v:Ignite(10,10)
end
end
[/CODE]
here's the code if anyone wants to use it. have a good day!
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