• Hands for models in the Pointshop
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Hello. I'm currently just getting a bunch of different playermodels for my Jailbreak server (Jailbreak 7 by Excl game mode to be precise) and am struggling to allow the playermodels' hands to be viewed in first person mode. They all just show up as Kleiner's hands/the default hands. How can I change this? The playermodel I'm having trouble with at the moment is this: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=351358461[/url] Inside the actual playermodel file in this path: lua/autorun/tiger.lua takes me to this file with this: [CODE] list.Set( "PlayerOptionsModel", "tiger", "models/player/tiger/tiger.mdl" ) player_manager.AddValidModel( "tiger", "models/player/tiger/tiger.mdl" ) player_manager.AddValidHands( "tiger", "models/weapons/tigerarms.mdl", 0, "00000000" ) AddCSLuaFile( "tiger.lua" ) [/CODE] I don't know what code to do for the pointshop item file in order to make it display the hands... This is what I currently have: [CODE] ITEM.Name = 'Tiger' ITEM.Price = 250 ITEM.Model = 'models/player/tiger/tiger.mdl' function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end function ITEM:PlayerSetModel(ply) ply:SetModel(self.Model) end [/CODE] I would very much appreciate some help on how to fix this! Keep in mind that I am the noobiest of noobs when it comes to lua, so take it easy on me ;) Thanks in advance!
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