Why does the local +Y axis point to the left instead of to the right ?
2 replies, posted
Well, forum simply as it sais.
It will be much easier to write code and vector calculations if +Y is the right local vector instead of the left local vector (green) as we all know if we cross forward and up it will five is right ... not left ... I'm sure that there a very very good reason why this way is selected instead of the other way around. I just want to ask why entity coordinate axises are the way the are.
So any Ideas ?
Because this is what it was in the Quake Engine in 1996.
[editline]7th July 2017[/editline]
But I don't see how this makes it "difficult" to write code or do vector calculations.
[QUOTE=Robotboy655;52442617]Because this is what it was in the Quake Engine in 1996.
[editline]7th July 2017[/editline]
But I don't see how this makes it "difficult" to write code or do vector calculations.[/QUOTE]
Normally you would expect to to have the right vector directly, but just gotta negate the +Y axis and wil be just fine. FWI thanks for sharing.
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