Hold type for SWEP remains in neutral regardless of what I do & Help making a sword-type SWEP
0 replies, posted
I know this sounds dumb but I've tried setting the script to make it shared rather than server-side as suggested by another thread I read,
[CODE]function SWEP:Initialize()
self:SetWeaponHoldType("melee")
end[/CODE]
and yet, in third person, anyone using the SWEP appears in the "neutral" position regardless of what I do. Help?
(additionally, I am looking for ways I could rig a sword-type SWEP)
Thanks!
[editline]25th August 2017[/editline]
Found the issue, I feel kinda stupid now. Locking thread.
Sorry, you need to Log In to post a reply to this thread.