• Net messages help.
    0 replies, posted
Hey, I made a 3d2d button and I want it to, let's say set the armor of the player that pressed it to 100. CLIENT: [CODE]self.p = self.p or tdui.Create() local p = self.p local ply = LocalPlayer() -- Draw a button (text, font, x, y, w, h, [color]) local isMouseOrUseDown = p:Button("$500", "AmmoM", 65,9, 50, 50) if isMouseOrUseDown then net.Start("ButtonPress") net.SendToServer() end p:Cursor() p:Render(posss + offset3, angss, 0.15) end[/CODE] SERVER: [CODE]util.AddNetworkString("ButtonPress") net.Receive("ButtonPress",function( len, ply ) ply:SetArmor(100) end) AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") AddCSLuaFile("tdui.lua") include("shared.lua") [/CODE] If I do just a print it does work but the setarmor doesn't work for some reason. Also it's not giving me any errors.
Sorry, you need to Log In to post a reply to this thread.