• PermaProps migration issue
    9 replies, posted
Hi there, I migrated my Garry's Mod server between hosts yesterday and copied the addon folder for PermaProps to my new server - however the PermaProps are no longer spawning on my new server and the PermaProps tool is not shown in the Q menu. I have tried: Copying over my sv.db, restarting etc. If anyone knows how to fix this issue, please let me know. Thanks a lot! Mason
[QUOTE=Tratman;52597480]Hi there, I migrated my Garry's Mod server between hosts yesterday and copied the addon folder for PermaProps to my new server - however the PermaProps are no longer spawning on my new server and the PermaProps tool is not shown in the Q menu. I have tried: Copying over my sv.db, restarting etc. If anyone knows how to fix this issue, please let me know. Thanks a lot! Mason[/QUOTE] Total guess: PermaProps uses a file in the garrysmod/data/ folder to store information, check there?
[QUOTE=Apickx;52598091]Total guess: PermaProps uses a file in the garrysmod/data/ folder to store information, check there?[/QUOTE] No, there is no folder for permaprops in there, thanks for trying though :)
[QUOTE=Tratman;52598128]No, there is no folder for permaprops in there, thanks for trying though :)[/QUOTE] Just to make sure, you're using [URL="https://github.com/MalboroGmod/PermaProps/"]this[/URL] permaprops, right? It looks like moving sv.db /should/ have done it, but can you post the output of this console command? [code] lua_run PrintTable(sql.Query("SELECT * FROM permaprops;")) [/code]
[url]https://pastebin.com/W9wKewSX[/url] So it looks like they are in the DB...it just doesn't spawn them :/ Thanks for trying to trouble shoot this further with me :) -P.S. that is the correct version of permaprops which you linked :)
[QUOTE=Tratman;52598674][url]https://pastebin.com/W9wKewSX[/url] So it looks like they are in the DB...it just doesn't spawn them :/ Thanks for trying to trouble shoot this further with me :) -P.S. that is the correct version of permaprops which you linked :)[/QUOTE] Sure! The last thing I can think of is maybe game.GetMap() is doing something with capitalization between your old and new server, if you do [code] lua_run print(game.GetMap()) [/code] does it print anything other than "rp_downtown_v4c_v4" or "rp_eastcoast_v4b"?
[QUOTE=Apickx;52598742]Sure! The last thing I can think of is maybe game.GetMap() is doing something with capitalization between your old and new server, if you do [code] lua_run print(game.GetMap()) [/code] does it print anything other than "rp_downtown_v4c_v4" or "rp_eastcoast_v4b"?[/QUOTE] It prints ] rcon lua_run print(game.GetMap()) > print ( game.GetMap ( ) )... rp_eastcoast_v4b So, this should not cause an issue...however, the command line which starts my server is this: [url]http://prntscr.com/gbtbjy[/url] I wonder if the "s could cause an issue? Before I migrated my server, the commandline didn't include these, I will contact my host and see if they could get the "s removed. I'll let you know the outcome. :) [editline]22nd August 2017[/editline] [QUOTE=Tratman;52601782]It prints ] rcon lua_run print(game.GetMap()) > print ( game.GetMap ( ) )... rp_eastcoast_v4b So, this should not cause an issue...however, the command line which starts my server is this: [url]http://prntscr.com/gbtbjy[/url] I wonder if the "s could cause an issue? Before I migrated my server, the commandline didn't include these, I will contact my host and see if they could get the "s removed. I'll let you know the outcome. :)[/QUOTE] That doesn't seem to have fixed the issue :/ Any more ideas? Thanks again.
[QUOTE=Tratman;52601782] That doesn't seem to have fixed the issue :/ Any more ideas? Thanks again. [/QUOTE] I'm afraid I'm out of ideas, maybe try submitting a bug report on github and see if you can get some help from the maintainer. [url]https://github.com/MalboroGmod/PermaProps/issues[/url]
[QUOTE=Apickx;52602018]I'm afraid I'm out of ideas, maybe try submitting a bug report on github and see if you can get some help from the maintainer. [url]https://github.com/MalboroGmod/PermaProps/issues[/url][/QUOTE] Yo dude, I've looked into it further and I think there may have been a conflict between PermaProps and another addon which I think I have now solved...however it is giving this error on server start: [ERROR] addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:174: bad argument #1 to 'SetCollisionBounds' (Vector expected, got number) 1. SetCollisionBounds - [C]:-1 2. PPEntityFromTable - addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:174 3. fn - addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:297 4. unknown - addons/ulib/lua/ulib/shared/hook.lua:109 Any idea what this is telling me? :)
[QUOTE=Tratman;52605536]Yo dude, I've looked into it further and I think there may have been a conflict between PermaProps and another addon which I think I have now solved...however it is giving this error on server start: [ERROR] addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:174: bad argument #1 to 'SetCollisionBounds' (Vector expected, got number) 1. SetCollisionBounds - [C]:-1 2. PPEntityFromTable - addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:174 3. fn - addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua:297 4. unknown - addons/ulib/lua/ulib/shared/hook.lua:109 Any idea what this is telling me? :)[/QUOTE] It's telling you that in addons/tool_permaprops/lua/weapons/gmod_tool/stools/permaprops.lua on line 174, the call to SetCollisionBounds() is doing something incorrect.
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