• Thruster-like effects?
    1 replies, posted
How would I make an effect come out of my entity and be locked to it? I have tried using util.Effect() but it just spawns the effect at its position rather than making it follow like the flames on a thruster does.
It seems to use [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/render/AddBeam]render.AddBeam[/url]. [url]https://github.com/Facepunch/garrysmod/blob/master/garrysmod/gamemodes/sandbox/entities/entities/gmod_thruster.lua#L361-L525[/url]
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