• Viewport quality
    7 replies, posted
Hello, I have a question/problem: Is there anyway to make viewport quality little bit worse? I think my video card can't handle SFM very well, i got 3-12 fps :D That makes very hard to move cameras... This would be awesome to have not so great quality in viewport, but when rendering, quality make maximum? my computer specs: Intel core 2 quad CPU Q8200 4 Gb of RAM Nvidia GeForce 9500 GT This may be future feature, but yeah :/ Any advice?
It isn't the quality, try loading a map that shipped with TF2 (like 2fort or well) for some reason they don't lag.
try spawning a bot via the console, that fixes lag in the viewport for me.
[QUOTE=geogzm;36723729]It isn't the quality, try loading a map that shipped with TF2 (like 2fort or well) for some reason they don't lag.[/QUOTE] For me it's the opposite, 3rd Party maps work fine, but Valve maps lag like hell (and spawning a bot doesn't fix it)
Can it be my video card? I didn't tried, but I believe all maps will lag to me :D
you could try making the render buffers downsized as long as you're not gonna render. the viewport is 1280x720 no matter how downscaled you make it
[QUOTE=MaxOfS2D;36724766]you could try making the render buffers downsized as long as you're not gonna render. the viewport is 1280x720 no matter how downscaled you make it[/QUOTE] That looks like a solution, but how ? :D Element viewer? I'm scared to go there :C Is that what i'm looking for? [IMG]http://i.imgur.com/SZYt5.png[/IMG]
I didn't know of these settings, but I don't think that's the solution launch SFM with -width 1024 -height 768 -sfm_guardband 1 it should give you a warning about downsized render buffers on opening, the viewports will be "smaller" (and a little blurry). Just launch with -width 1920 -height 1080 -sfm_guardband 0 to go back to the regular working state.
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