Fucking laughing out loud right now.
Did you just kinda merge some of his already existing animations into the scene? I recognized most of them. That was great.
However, maybe it's just me, but is the framerate at like 15 fps?
I just realised; how did they make the bullet hole in SFM? I though it didn't allow decals?
[QUOTE=Rayss;36783660]Fucking laughing out loud right now.
Did you just kinda merge some of his already existing animations into the scene? I recognized most of them. That was great.
However, maybe it's just me, but is the framerate at like 15 fps?[/QUOTE]
Yes, tons of animation sequences pre-exist for each class and I used those on specific parts of the body. It's much easier and smoother than re-animating from scratch.
It rendered and plays at 45 fps
[QUOTE=Secrios;36786703]I just realised; how did they make the bullet hole in SFM? I though it didn't allow decals?[/QUOTE]
A person off-camera shot the truck to create the holes.
[QUOTE=Secrios;36786703]I just realised; how did they make the bullet hole in SFM? I though it didn't allow decals?[/QUOTE]
[video=youtube;NunlI80ELpo]http://www.youtube.com/watch?v=NunlI80ELpo[/video]
I guess you could say that the engineer shot himself in the foot with that plan...
:v:
oh jesus when he kept trying to flip the helmet back with his head
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