Can you put Source Mod models in the Source Filmmaker?
1 replies, posted
I was just wandering if you can put models from source mods in the Source Filmmaker? I've seen people do it with other Valve games but can you do it with source mods?
Yes. Any model that works in pretty much any Source game or mod (except perhaps Zeno Clash due to a modified model format) will work in SFM. You might have to hack up your own IK script due to differently named bones, though.
Maps [i]should[/i] work too, provided they're HDR and you have all the materials and models. The camera/player might start miles away from the map, though, if there's no info_player_teamspawn entity to use as a spawn point.
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