So I've been googling and experimenting with this for a while and I still can't find out how I can do this. I have the particle systems rigged so that there are the Jarate drips on the model, but the model doesn't have that yellow tint to the model that Jarate normally causes.
Any one know how to add this?
Thanks.
Use the proxy material trick from the spy invisiblity tutorial and add another 3 variable element called $color set it to the material and it should turn the model black. Then adjust the values on the side (it goes from zero to one) so that the models are tented yellow.
[QUOTE=Doc ock rokc;37928252]Use the proxy material trick from the spy invisiblity tutorial and add another 3 variable element called $color set it to the material and it should turn the model black. Then adjust the values on the side (it goes from zero to one) so that the models are tented yellow.[/QUOTE]
Thanks man. That worked, but is there anyway to turn it into a Animation Set?
Ok kiddy this is where it gets complicated.
Import a new item into your scene. Anything but a real complex model. I recomend a beer bottle for this example. Make it Unrenderable
Copy the Proxy mat you have (ACTUALLY COPY THE MAT YOU want not just $color THE ENITRE THING)
Open up the Beer bottle's Animation set In element viewer. Open up the Controls panel. then Open up Root transform
Go to Position channel Click on To Element and Rightclick>Paste Speical>Paste as Refrence
Then go down to toAttribute and change it to $color.
IF you did it right then your target material will change color again. Simply open up the item in graph editor and move around root transforms position.
I feel like an idiot but this is exactly what I need; I don't quite understand what you mean by add another 3 variable element though. Do you mean copy the seven proxy materials used for invisibility and then for each do "add attribute" -> "color", and rename to $color?
[QUOTE=shutupbo;37957767]I feel like an idiot but this is exactly what I need; I don't quite understand what you mean by add another 3 variable element though. Do you mean copy the seven proxy materials used for invisibility and then for each do "add attribute" -> "color", and rename to $color?[/QUOTE]
Sadly Color doesn't work instead we have to use "Add attribute>vector3>name it $color"
Thanks for that Doc; it didn't work for me but I wonder if there are other attributes that need to go along with it (I added an item and changed the three variables to produce yellow)
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