I'm trying to make some animations with Half-Life 2 character by manual lips animating but I just figured there is none switch to make correct lip animation (part, pucker, funeller, jaw_drop,... instead of oh, uh, er, ah,...)
[IMG]https://dl.dropbox.com/u/86957889/Images/lip animating.JPG[/IMG]
Is there a way to make easier lip animating or else?
From the Valve Dev Wiki:
[quote]To enable HL2 models (that are FACS-compliant) to accept phoneme mapping:
1. Right-click on the AnimationSet of the model you wish to enable phoneme mapping on
2. Select "Show in Element Viewer > AnimationSet"
3. Switch to the Element Viewer
4. Right click on the root of the AnimationSet (ie: Alyx1) and select "Create Phoneme Presets based on HL2 FACS controls".[/quote]
I believe that creates phoneme presets like those on the HWM TF2 models, as well as enabling phoneme extraction(?)
Thanks
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