19 August Update - 0.9.8.8 + Black Mesa Content Pack
1 replies, posted
[quote]added Import Faceposer Phonemes/Expressions to animationset editor for importing .txt faceposer files
fixed detection of newer Intel GPUs as being DX9 capable
fixed jiggle bones state to be valid when first added to scene
misc crash fixes
added Black Mesa Content Pack DLC[/quote]
[quote]Ten years ago, a group of ambitious and talented volunteers decided to recreate and reimagine the original Half Life on the (at the time) brand new Source game engine. Two years ago, they released the first section of Black Mesa, which was subsequently greenlit by the Steam community. Today, we're excited to announce that they're sharing their assets with you, the Source Filmmaker community! The Black Mesa DLC includes maps, models, sounds, and particles, and is available under the same [url=http://www.blackmesasource.com/video-policy.html]usage policy[/url] as the other DLC in the SFM.
So if you've been wanting to return to the world of Black Mesa, back when humanity still controlled its own fate but vortigaunts were still slaves of the Nihilanth, get going! We can't wait to see why houndeyes make better pets than debeaked head crabs, or watch the events that led to Eli Vance losing his leg![/quote]
[img]http://i.imgur.com/jy2kCLL.jpg[/img]
It's nice to see more Source developers reformat their stuff for us nerds to make dick jokes with.
"fixed detection of newer Intel GPUs as being DX9 capable"
FINALLY THANK GOD
[editline]19th August 2014[/editline]
i hope the 4400 is included in that list considering it's in the Surface Pro devices
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