Hey Guys,
I've got a few questions regarding exporting models and such into SFM. I've searched for these for awhile, and haven't found much about them. I use Blender for modeling and Photoshop for texturing.
- How do you make things paintable and define where those paintable spaces are? And how bright those colors will be?
- How do you make separate models for all-class/multi-class items?
- How do you make skins and bodygroups?
- Jiggleboning liquids? (mad milk, jarate etc.)
I hope this is the correct spot for this and that these haven't been answered here before! Let me know if I should move this post or something.
Thanks!
Sevin
Regarding paintable objects, I think I remember someone posting a tutorial at one point to that but I can't remember exactly where I saw it. Check some of [URL="http://www.youtube.com/results?search_query=sfm+paintable&oq=sfm+paintable&gs_l=youtube.3...7603.9060.0.9182.13.13.0.0.0.0.174.1138.7j5.12.0...0.0...1ac.1.11.youtube.6HmVJz6wQxQ"]these videos out[/URL].
Separate models, I'm not sure.
Skins, Valve Developer Wiki has a [URL="https://developer.valvesoftware.com/wiki/Multiple_Skins_for_a_Single_Model"]page for skins[/URL] however it's going to require you to recompile the model. If you don't want to go through that trouble I'd suggest changing the skins between shots and then rendering them separately one at a time. I've never used bodygroups on my models but here's a brief page from the VDC [URL="https://developer.valvesoftware.com/wiki/$bodygroup"]on them[/URL].
Jigglebones can be found [URL="https://developer.valvesoftware.com/wiki/Jigglebone"]here[/URL].
I'm sorry I can't help you too much with this sort of stuff but a lot of it has been covered on other parts of the internet. Search around a bit more and I'd recommend watching [URL="http://www.youtube.com/user/JimerXLins/featured"]Jimer Lins' tutorials[/URL] which cover a ton of stuff and the Valve tutorials along with [URL="https://developer.valvesoftware.com/wiki/Category:Source_Filmmaker"]their wiki[/URL] as well.
This is the right section and happy filmmaking!
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