• Devblog 6
    36 replies, posted
A man can only get so erect
nice work, love the devblogs!
Finally! Keep up the great work, the game is looking amazing so far!
I'm having trouble wrapping my peanut brain around how keybinds are implemented. Do you implement ButtonInfo for each command, i.e. +flashlight, then map it to the key it is bound to?
Damn, that was a spicy devblog.
Wow ! It looks amazing ! I hope we'll get a release date soon :P
"Release date"
i think each key has a ButtonInfo for it and the value is the command it's bound to, then the input system calls RunCommand on it to do the thing it reminded me of this
Map building is going to be great
Nothing mentioning the spooky skeletons Layla has been working on >:-I
does this update have darkrp?
Oh fuck, this is looking amazing.
This seems like it's already coming along so terrifically. My hopes for it are getting higher each day!
I'm personally really interested in the mapping tool. Hammer is somewhat of a mess and very outdated and seeing the Sandbox editor in action looks very refreshing and promising. Good work per usual Facepunch! I look forward to playing your game (hopefully).
Yes finaly this is beautiful
This is fantastic.I am happy with this devblog.
this shit looks tight as fuck
Are devlogs monthly now?
Honestly, more of whenever the devs have the time and feeling for one to be published.
Can't wait to see the rest of the devblogs!
I believe in you.
AH, MY GOSHH <3
Just make sure you understand that this isn't a guaranteed thing. From Dev Blog 5 This is a prototype. We're having fun. It might turn into something, we might release it, but at the moment we have no plans.
i cant believe it. it amazing. it grow like a bamboo
They should make videos explaining their progress like Yandere Dev. Just a suggestion so they can also get the youtube ad money if they start a youtube channel for this
If this would be open source...
you can open source your browse history
Ok no problem.
This is just epic. Please never stop this project...
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