My TTT server is crashing randomly 1 to 2 times a day at the end of the round when the map is getting rebuilded(game.CleanUpMap())
My console just freezes and not responsive i cant even type quit to close the server i must terminate the session then i can start the server again.
I have added custom prints to my gamemode init file
local function CleanUp()
print("CleanUpStarted")
local et = ents.TTT
-- if we are going to import entities, it's no use replacing HL2DM ones as
-- soon as they spawn, because they'll be removed anyway
et.SetReplaceChecking(not et.CanImportEntities(game.GetMap()))
et.FixParentedPreCleanup()
game.CleanUpMap()
print("CleanUpSuccess")
et.FixParentedPostCleanup()
-- Strip players now, so that their weapons are not seen by ReplaceEntities
for k,v in pairs(player.GetAll()) do
if IsValid(v) then
v:StripWeapons()
end
end
-- a different kind of cleanup
util.SafeRemoveHook("PlayerSay", "ULXMeCheck")
print("CleanFinished")
end
And here is my console output when it crashes
ServerLog: Round ended.
ServerLog: Result: traitors win.
CleanUpStarted
Then it freezes/crashes and then i must terminate the session
because the quit cmd does nothing
Specs
i7 6700k
1gp of ram
I run the server on a VPS
Things i have tried
Reinstalling gmod server
Change VPS Host
Removing all unnecessary addons
Running the Gmodserver on a vps with more ram did nothing still having the same problem
Distro Details
=================================
Distro: Debian GNU/Linux 8.4 (jessie)
Arch: x86_64
Kernel: 3.16.0-4-amd64
Hostname:
tmux: tmux 1.9
GLIBC: 2.19
Performance
Uptime: 4d, 19h, 14m
Avg Load: 0.94, 0.61, 0.46
Mem: total used free cached
Physical: 993M 914M 79M 361M
Swap: 1.1G 22M 1.0G
Storage
=================================
Filesystem: /dev/sda1
Total: 24G
Used: 16G
Available: 6.8G
LinuxGSM Total: 8.7G
Serverfiles: 6.4G
Garry's Mod Server Details
=================================
Server name:
Server IP:
Server password: ***********
RCON password: ***********
Maxplayers: 28
Game mode: terrortown
Tick rate: 66
Status: ONLINE
Thanks you for taking the time and reading this!
Sorry, you need to Log In to post a reply to this thread.