• FPP Issues
    4 replies, posted
This is my current settings for physgun options. When "Privileged users can physgun all entities" is not check marked, everyone is able to touch anyone's props. When it is checkmarked, no one is able to touch anyone's props, including superadmins. By 'privileged users', it is referring to the CAMI ULX permission "fpp_touchotherplayersprops", correct? I am completely confused where I am going wrong. Just trying to do the standard of users can't touch anyone's props, mods can touch anyone below them, etc... Anyone able to point out where I am going wrong with this?
You will need to check "privileged user can physgun all entities" i guess PS : Your auto generated avatar looks like a crab ahah, i'm jealous Like this one https://i.imgur.com/IgomXCN.jpg
If you go into Falcos source and go to line 64, you can see the following code: if v.FPP_Privileges.FPP_TouchOtherPlayersProps then table.insert(plys, v) end So I'm guessing that you're right about the permission thing. Are you sure your players don't have the FPP_TouchOtherPlayersProps permission?
In general it seems like ULX is not corresponding properly with FPP or I am fucking something up. The only ranks that have 'FppTouchotherplayersprops' is trial moderator and above but when only privileged users is checked, no one is able to touch eachother's props, including superadmin. I can provide a video/gif tomorrow to give a better look into it.
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