• OpenGL setup
    9 replies, posted
I'm in need of the setup for OpenGL, the one that installs the developer libraries, I tried to google it and everything I found wasn't compatible. I'm running Windows 7 x64. Thanks.
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I don't think there are special development/debug libraries for OpenGL. If you are using GLUT then you can just pass GLUT_DEBUG along with your other flags to glutInitContextFlags. Maybe [url=http://www.opengl.org/sdk/tools/BuGLe/]that[/url] will be of help for more verbose output.
I'm talking about the actual setup since I don't have OpenGL, I can't develop for it. Only use it. It's like saying you have DirectX 10, you can't develop for it only use it.
I think my MSVS came with its OpenGL libraries. Maybe they're in the Windows SDK?
[url]http://xoax.net/comp/cpp/opengl/Lesson1.php[/url]
GLUT != OpenGL.
[URL]http://www.opengl.org/wiki/Getting_started[/URL] There you go. I recommend you go play with DirectX instead, because you're using Windows.
[QUOTE=Spoco;17041095][URL]http://www.opengl.org/wiki/Getting_started[/URL] There you go. I recommend you go play with DirectX instead, because you're using Windows.[/QUOTE] yeah
Oh, thank you.
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