• Talk in Code!
    51 replies, posted
Talk in any programming language. Or binary if you really want to. Example: [code]#include <iostream> using namespace std; int main(void) { cout << "IT'S MACHINE CODE!!! (Actually this is C++)" << endl; system("pause"); return 0; }[/code] Or [code]print "This is Python"[/code]
[code]READY 10 PRINT "NO" 20 GOTO 10 RUN[/code] :smug:
[quote=solid.snake;17543299]talk in any programming language. Or binary if you really want to. Example: [code][b]#include <iostream> using namespace std; int main(void) { cout << "it's machine code!!! (actually this is c++)" << endl; system("pause"); return 0; }[/code][/b][/quote] 0110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110011001100110
fag
@create $thing named "Object #1" @describe Object as "This is object #1" @verb object:helloworld this none none @edit object:helloworld "player.location:announce_all("Sup, facepunch? This is moocode."); save q helloworld Object
[quote=samuelgames;17543604]01011001 01101111 01110101 00100000 01101101 01100001 01100100 00111111[/quote] 01001000 01100101 00100111 01110011 00100000 01110010 01100001 01100111 01101001 01101110 01100111 00100000 01101111 01110110 01100101 01110010 00100000 01010100 01110111 01101001 01101100 01101001 01100111 01101000 01110100 00101110
010101000110100001101001011100110010000001101001011100110010000001110000011011110110100101101110011101000110110001100101011100110111001100100000011000010110111001100100001000000110010001110101011011010110001000101110 [code] log mob world -> "Hello world" [/code]
You guys are nerds.
[QUOTE=TBleader;17543665]010101000110100001101001011100110010000001101001011100110010000001110000011011110110100101101110011101000110110001100101011100110111001100100000011000010110111001100100001000000110010001110101011011010110001000101110[/QUOTE] [code]{ cout << "Then GTFO" << endl; system("pause"); return 0; }[/code]
[code]Am i doing tis right?[/code]
[QUOTE=MultiPurpose;17543683]You guys are nerds.[/QUOTE] [url=http://bigwhoopwannafightaboutit.ytmnd.com/][b]Big whoop wanna fight about it?[/b][/url]
[code] mob Solid.Snake "then GTFO" <- "Hello world" world -> "No" [/code]
[QUOTE=MultiPurpose;17543683]You guys are nerds.[/QUOTE] HTML, eh? Or is that BBcode?
[code] { //What's going on here guys? } [/code] I think I'm doing it wrong.
[code]System.out.println("Sup fags");[/code]
[QUOTE=Pepsi-cola;17543710][code]Am i doing tis right?[/code][/QUOTE] [code]{ cout << "No." << endl; system("pause"); return 0; }[/code]
[code] mob ThatDamngrei "Sup fags" <- "No" world -> " Not much. How was your day?" [/code]
[QUOTE=ThatDamnGrei;17543749][code]System.out.println("Sup fags");[/code][/QUOTE] [code]{ cout << "Nigga stole mah bike, but how was your day?" << endl; system("pause"); return 0; } [/code]
[code]start print.all r Am I doing it right? end[/code]
[QUOTE=Reflectent;17543814][code]start print.all r Am I doing it right? end[/code][/QUOTE] [code]{ cout << "What programming language is that (if you're actually using one)?" << endl; system("pause"); return 0; }[/code]
[code] mob Solid.Snake ":words:" <- ":words:" world -> "Mine is DM" [/code]
[QUOTE=Solid.Snake;17543838][code]{ cout << "What programming language is that (if you're actually using one)?" << endl; system("pause"); return 0; }[/code][/QUOTE] [code]{ cout << "I require this information as well." <<endl<< "Please deliver. "; Sleep(1000); system("cls"); Sleep(500); cout << "~Archy"; } [/code]
[code] #include <stdio.h> int main() { fprintf(stdout, "Bitches.\n"); } [/code]
[img]http://img69.imageshack.us/img69/4018/machinecodeez3.jpg[/img]
[code] .data str: .asciiz "Oh hello" .text .globl main main: jal pspDebugScreenInit nop lui $a0,%hi(str) jal pspDebugScreenPrintf ori $a0,$a0,%lo(str) jal sceKernelSleepThread nop [/code]
boost::this_thread::detach();
01010100011010000110100101110011001000000110100101110011001000000110000100100000011100100110010101110000011011000111100100101110001000000100100101110100001000000111010101110011011101010110000101101100011011000111100100100000011000110110111101101110011101000110000101101001011011100111001100100000011011110111000001101001011011100110100101101111011011100111001100100000011100100110010101101100011000010111010001101001011011100110011100100000011101000110111100100000011101000110100001100101001000000110111101110100011010000110010101110010001000000111000001100001011100100111010001111001001001110111001100100000011100100110010101110011011100000110111101101110011100110110010100101110
<? $gay = thisthread; echo $gay; ?>
[QUOTE=Wipmuck;17546529]<? $gay = thisthread; echo $gay; ?>[/QUOTE] Line 1 failure: Short tag Line 2 failure: Nothing called thisthread, you could've obviously made it either a function or a variable but no. Line 3 failure: $gay isn't set to anything, since line 2 failed Line 4 failure: Short tag is not really a valid start, hence there's no end
; ModuleID = '/tmp/webcompile/_5734_0.bc' target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32" target triple = "i386-pc-linux-gnu" @.str = internal constant [3 x i8] c"%s\00" ; <[3 x i8]*> [#uses=1] @.str1 = internal constant [42 x i8] c"Oh god why am I posting in this thread...\00" ; <[42 x i8]*> [#uses=1] define i32 @main(i32 %argc, i8** nocapture %argv) nounwind { entry: %0 = tail call i32 (i8*, ...)* @printf(i8* noalias getelementptr ([3 x i8]* @.str, i32 0, i32 0), i8* getelementptr ([42 x i8]* @.str1, i32 0, i32 0)) nounwind ; <i32> [#uses=0] ret i32 undef } declare i32 @printf(i8*, ...) nounwind
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