• Coincident (Teamdeathmatch shooter)
    17 replies, posted
[B]Description:[/B] Coincident is a teambased deathmatching game, the goal is it to reach the self-defined hitpoints with your team before the other team does it. It contains 4 different weapons: -Smg; Standart weapon, Unlimited Ammo -Heavy Smg; Strong weapon, 80 Ammo -Insta; Instant kill weapon, 6 Ammo -Rocketlauncher; Kills everything in it's explosion radius; 4 Ammo -Power Rifle; Really fast, low - mid damage, 60 Ammo And 3 different maps according to the following scheme: -tropic -snowy -sandy (Pictures below) [B]Screenshots (old v1.1 ):[/B] [URL=http://imageshack.us/photo/my-images/849/27915821.png/][IMG]http://img849.imageshack.us/img849/1601/27915821.png[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/339/71213198.png/][IMG]http://img339.imageshack.us/img339/7343/71213198.png[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/13/21930296.png/][IMG]http://img13.imageshack.us/img13/4898/21930296.png[/IMG][/URL] [B]Controls:[/B] W = Jump A = Left D = Right Mousewheel up = Next weapon Mousewheel down = Previous weapon Mouse = Aim Leftclick = Shoot [B]Gameplay trailer (old 1.0):[/B] [video=youtube;0ldax5hy5_8]http://www.youtube.com/watch?v=0ldax5hy5_8[/video] [B] Download (v1.2 new):[/B] Mirror1: [url]http://www.mediafire.com/?8i2011jmnyeo9nn[/url] Mirror2: [url]http://www.file-upload.net/download-3922605/Concident-1.2.rar.html[/url] // Thanks for reading, would be nice to hear your opinion or get some suggestions; If you have some ideas for weapons, let me hear it i would add them to the game. Greetings :)
Change your file host. That's freaking ridiculous. I have 240MB/s down internet, and it took ~1.5minutes to download, thanks to the 50K/s cap.
[QUOTE=Soviet_Banter;33512526]Change your file host. That's freaking ridiculous. I have 240MB/s down internet, and it took ~1.5minutes to download, thanks to the 50K/s cap.[/QUOTE] No problem, added another filehost: [url]http://www.file-upload.net/download-3918559/Coincident.rar.html[/url]
I love your art style! Downloading now.
Thank you. I love the game so far, there are just a few things you should add/fix. First of all, can you add health to the HUD? It was really hard for me to tell if I was full health, nearly full, or almost dead. Also, for the countdown, instead of just displaying numbers you should have it say "Spawing in: X." Another thing that would be very helpful is a mini-map. Now, the thing that should be fixed--and pisses me off the most--is how far the AI can "see" you. I mean, holy shit! I was getting snipped off of the screen by AI constantly. How am I supposed to fight back if I cannot see them too?
[QUOTE=Soviet_Banter;33512726]Thank you. I love the game so far, there are just a few things you should add/fix. First of all, can you add health to the HUD? It was really hard for me to tell if I was full health, nearly full, or almost dead. Also, for the countdown, instead of just displaying numbers you should have it say "Spawing in: X." Another thing that would be very helpful is a mini-map. Now, the thing that should be fixed--and pisses me off the most--is how far the AI can "see" you. I mean, holy shit! I was getting snipped off of the screen by AI constantly. How am I supposed to fight back if I cannot see them too?[/QUOTE] Thanks for the feedback, i'll all add/fix this as soon as possible ;)
I must say, it's very interesting. I was just going insane getting constantly owned by the AI. It's still a great game, though.
Crashed when trying to start any level for me [url]http://shit.weeaboo.com/coincident.dmp[/url]
[QUOTE=Darkimmortal;33514179]Crashed when trying to start any level for me [url]http://shit.weeaboo.com/coincident.dmp[/url][/QUOTE] Do you get an Error message or does it close immediately? Which bit system do you have?
[B]//Update//[/B] Fixed the viewdistance and added a mini-map. [B]Download:[/B] [url]http://www.file-upload.net/download-3920644/concident-v1.1.rar.html[/url] New Screens: [URL=http://imageshack.us/photo/my-images/849/27915821.png/][IMG]http://img849.imageshack.us/img849/1601/27915821.png[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/339/71213198.png/][IMG]http://img339.imageshack.us/img339/7343/71213198.png[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/13/21930296.png/][IMG]http://img13.imageshack.us/img13/4898/21930296.png[/IMG][/URL] Other fixes/adds will follow ;)
Thank you so much! It's much more playable now.
Aaaaand another update (v1.2) -A new weapon added -Changed the respawn time of items -[B]New Menue[/B], the old one honestly looked like shit :v: -Killcam -And another few little fixes I think i should add some new maps at the next update. Btw here's the new downloadlink: [url]http://www.file-upload.net/download-3922605/Concident-1.2.rar.html[/url]
Can you upload it to somethign like Mediafire/dropbox/filesmelt?
[QUOTE=Map in a box;33536805]Can you upload it to somethign like Mediafire/dropbox/filesmelt?[/QUOTE] No problem ;) [url]http://www.mediafire.com/?8i2011jmnyeo9nn[/url]
Reminds me of Gang Garrison 2
What's this written in?
[QUOTE=ZenX2;33555462]What's this written in?[/QUOTE] Gml, Here a example (simple walkspace finding): [code] if dir=1 { if (place_free(x-4,y+0)) { x=x-4; y=y+0; } else if (place_free(x-4,y-8)) { x=x-4; y=y-8; move_contact_solid(270,8); } } if dir=2 { if (place_free(x+4,y+0)) { x=x+4; y=y+0; } else if (place_free(x+4,y-8)) { x=x+4; y=y-8; move_contact_solid(270,8); } } [/code] I like it because it is very clear :)
This is actually pretty fun. Keep updating because it could be better than the other Flash-type deathmatch shooters I've played [editline]12th December 2011[/editline] My main issue with it is that the maps aren't very well designed. You basically just meet the other enemies in a straight line because the maps don't have much depth or alternate routes.
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