• How To Compile/interpret Squirrel Scripts?
    3 replies, posted
I'm probably just being an idiot but I can't find a way to compile or interpret(i don't know which one I'm actually supposed to be doing) .nuts, I don't really know the Squirrel language but I'm trying to learn and with that compile/interpret a simple program that prints hello world but Its become such a problem and likely I'm just missing something simple.(I'm trying to code squirrel standalone not embedded if that makes some sort of difference)
CSGO has a squirrel VM built into it that exposes a lot of stuff to squirrel(setting your eyeangles, getting players' positions, rendering, etc.) so you could hook that game using C and run your hello world :) or just download+compile the interpreter(requires visual studio) [url]http://sourceforge.net/projects/squirrel/[/url]
Maybe try magic :)
[QUOTE=Soda;45558915]CSGO has a squirrel VM built into it that exposes a lot of stuff to squirrel(setting your eyeangles, getting players' positions, rendering, etc.) so you could hook that game using C and run your hello world :) or just download+compile the interpreter(requires visual studio) [url]http://sourceforge.net/projects/squirrel/[/url][/QUOTE] Alright thanks for the help and the interpreters compiled but, what now how do i interpret the .nuts
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