• Ideas for a graphics competition (Java)
    16 replies, posted
Hey guys, got a optional competition we can do in my college course, it gives us an extra 25% if we win it. I will show you all the requirements etc. Just looking for ideas, nothing too hard as I am not the best at coding right now. Thanks for any ideas. [quote] [B]Graphics Competition[/B] This competition is completely optional and open to all CA165 students. The competition is to produce a graphics program. There are two prizes, one for the most entertaining/interesting program and one for the most technically ingenious program. The prize will be an extra 25% marks in the final exam*. There is only one requirement: when the program starts there should be two circles, one in the upper right hand corner and one in the lower left hand corner of the graphics window. These circles must be clearly visible. To enter the competition, submit a working program (source code) on or before 25th Nov '08. The subject of the email must be [B]Graphics competition[/B]. Programs that do not compile or run will be disqualified. Competition entries will be placed on the web and will be judged by a panel of staff. If you do not want your entry to be placed on the web, please say so when submitting it. Note: in the awarding of prizes, entrants who have not previously received a prize will be judged more favourably. And should you want it, here is the [URL="http://polya.computing.dcu.ie/ca165/overview/labs/w8/competition2/source.html"]source[/URL]. *[B]small print[/B] The extra 25% will not be added if the student does not pass the exam. If adding 25% to the exam results in a mark greater than 100, then the mark will be 100.[/quote]
Super Mario clone.
As in just draw Super Mario?
Have streams of particles go from one circle to the other and distort in time to music or something.
[QUOTE=Over-Run;26096267]As in just draw Super Mario?[/QUOTE] As in make a simple Super Mario based game, at least that's what I thought it meant by 'Graphics Competition' or am I misinterpreting the task ?
Oh we havn't done any actual games coding we are just doing basic graphics like drawing squares and shit like that! I was thinking I could make one of those games where you guide the mouse through a maze, or even make a little painting program.
[cpp]class c{public static void Main(String[] a){while(1)System.out.println("ur a dick lol");}}[/cpp]
[QUOTE]before 25th Nov '08[/QUOTE]Typo?
If you want more graphical stuff rather than game related stuff, how about some animated Mandelbrot stuff ?
Tessellate the fuck out of this scene with OpenGL4 (if you have a gpu which supports it.): (left) [url]http://crytek.com/cryengine/cryengine3/downloads[/url]
[QUOTE=Over-Run;26096003]To enter the competition, submit a working program (source code) on or before [b]25th Nov '08[/b][/QUOTE] Are they providing the time machine?
[QUOTE=Xploder;26100703]Are they providing the time machine?[/QUOTE] Flux capacitors are goddamn hard to find already, not to even mention the amount of power they take up – or at least used to. Maybe there's more energy-efficient eco models nowadays, I'm not all that up-to-date on time travelling technology.
[QUOTE=esalaka;26101532]Flux capacitors are goddamn hard to find already, not to even mention the amount of power they take up – or at least used to. Maybe there's more energy-efficient eco models nowadays, I'm not all that up-to-date on time travelling technology.[/QUOTE] [url]http://www.shopneo.co.uk/flux-capacitor-free-shipping--pr-16735.html[/url]
[QUOTE=Icedshot;26101670][url]http://www.shopneo.co.uk/flux-capacitor-free-shipping--pr-16735.html[/url][/QUOTE] Well goddamn, comes with a Mr. Fusion reactor? That's the best deal I've seen!
Realtime 2d Cloud Simulator
Ha ha ha didn't notice the typo ha ha. Well anybody care to explain how I could go about doing some of this stuff because what you guys are saying seem too advanced for me.
[QUOTE=Catdaemon;26096365]Have streams of particles go from one circle to the other and distort in time to music or something.[/QUOTE] this sounds the best add fake bloom/motion blur that distorts to audio in as well. perhaps have the particle expand/contract violently in some areas and quickly cycle through a few colors on hard beats(think explosion), and move back and forth according to the audio analyzed stereoscopically guaranteed win background could be like a starscape scrolling by and the stars could be single pixels with a motion-blurred trail semi-following the speed of the song
Sorry, you need to Log In to post a reply to this thread.