• Linear Algebra vs. Diffy Q for CS major.
    3 replies, posted
...
That is a crap ton of Calc. for a CS major. Do you find it useful? I use Calc all the time for EE-related stuff, but I think the only time I've ever used Calc in a programming problem is when I had to calculate the TBN matrix for vertices in a Bezier surface with respect to texture coordinates (working from u/v coords, chain rule, etc.). I cannot imagine it being a common case unless you're writing physics engines or complex simulation software. Diff Eq is really just more Calc, just applied to solve higher-order problems from initial conditions and boundary values. You use it for things like finding solutions to wave equations. It's a very physics-oriented math (if that makes any sense). I think linear algebra might serve you better, I'm not sure really. [editline]3rd May 2011[/editline] I guess Calc is probably good for writing codecs too. It's basically essential for any signal processing.
Having had both classes linear algebra is more useful in terms of thinks like graphics/rendering. But honestly, most of the things you learn are not needed unless you are actually doing everything from scratch. [editline]3rd May 2011[/editline] For simulations and modeling basic stats was really useful to know - thinks like t-tests and determining the moment generating functions for things. [editline]3rd May 2011[/editline] Please note: doing everything from scratch is a bad idea for any "non-academic" project.
ive had calc 1, calc 2, multi-varaible calc, diff eq, vector algebra, linear algebra, combinatorics, discreet math......ya...go me
Sorry, you need to Log In to post a reply to this thread.