I made this function in order to regulate what donators get on spawn no matter what job they are, but i can not get it to work, it would be greatly appreciated if a someone could help me out with what is wrong with this.
--Donator spawn perks
function GM:PlayerSpawn()
if ply:IsUserGroup("donator") or ply:IsUserGroup("[donator]moderator") or ply:IsUserGroup("[donator]admin") or
ply:IsUserGroup("root_admin") or
ply:IsUserGroup("[donator]trusted admin") or
ply:IsUserGroup("deathbringer")
or ply:IsUserGroup("[donator]superadmin")
or ply:IsUserGroup("co_owner")
or ply:IsUserGroup("co owner")
or ply:IsUserGroup("[donator]jr mod")
or ply:IsUserGroup("jobs director") then
ply:Give("cstm_smg_mac10l")
ply:Give("cstm_smg_mac10")
ply:SetWalkSpeed( 180 )
ply:SetRunSpeed( 260 )
end
end
[editline]20th June 2013[/editline]
you know, you say that its dumb yet you dont make an effort to help fix, perhaps youre too dumb to know how to fix it?
[QUOTE=00nothingxd;41118003]you know, you say that its dumb yet you dont make an effort to help fix, perhaps youre too dumb to know how to fix it?[/QUOTE]
[url=https://facepunch.com/forumdisplay.php?f=65]GMod Lua is in a different section.[/url]
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