• Here's some of the games I made over the (long) past + source
    16 replies, posted
Hey! crazy ol me again: I dunno If you guys like gamies written in flash, but here's a couple oldies of mine with their source fla's [I](I'd suggest downloading them and firing up as .swf files rather than in a browser because that way, you will get the actual intended window size and not some nasty stretched browser fit)[/I] and also the oldest of the old delphi racing gamie prototype :P I knows they kinda suck but hope you like at least some part of it :P [I]-- snip cause the thread is dead -- (I will repost the links when I have a site to post them on)[/I]
This pole-vaulting game is adorable. I'm having loads of fun with it!
[QUOTE=Nigey Nige;41171860]This pole-vaulting game is adorable. I'm having loads of fun with it![/QUOTE] Hehe, thanks - that was what I was going for :) [editline]25th June 2013[/editline] Phew, finally the lil rainbow fairies are letting me go, So I guess being a tad more sober requires me to at least have the common decency to post some screens - so here you are - however please note some of those are from dead prototypes, cheers! [IMG]http://nw.peniscorp.com/gamies/gfx/08.jpg[/IMG]
Oh and to [U]clarify[/U] how much of the games development I did: [I]-none of the music or sound effects were made by me - some sfx probably got mauled in some audio prog to be addapted to my needs but thats about it - everything else was from free-to-use sources or a music composer mate of mine doing the theme -as for the graphics pretty much everything I made myself - with the exception of the two vgcat homage games (the one with cat characters) which used stills from the vgcats webcomic which I then attempted to rape into being semi-animated[/I] all the code was written from scratch using only the libraries provided with flash or delphi P.S - i also have a few crappy gamies i did solely for cash - but i sold all rights to them so if you want me to show them off too, I'll be needing to secure the swf's first
What do I use to program on java or whatever you used? PLease help, im really new with programming and I have no idea.
Most likely ActionScript. [url=http://stackoverflow.com/questions/1385169/what-ide-can-be-used-for-actionscript-3-coding]Here are some AS3 IDEs compared[/url]. [del]You may also want to look at [url=http://facepunch.com/showthread.php?t=1277435]this here thread[/url].[/del] [url=http://facepunch.com/showthread.php?t=1277435&p=41177747&viewfull=1#post41177747]nvm[/url].
[QUOTE=ZeekyHBomb;41177795]Most likely ActionScript. [url=http://stackoverflow.com/questions/1385169/what-ide-can-be-used-for-actionscript-3-coding]Here are some AS3 IDEs compared[/url].[/QUOTE] Is there a newer (or at least not 4 year old) version of that?
[QUOTE=Neo Kabuto;41180906]Is there a newer (or at least not 4 year old) version of that?[/QUOTE] If you want to get into making flash games right away no questions asked, use a free compiler/builder and don't have any knowledge about AS and or coding in general - I suggest you don't worry about how old a certain builder/w/e is. - firstly just because a builder/compiler is as old as As 3.0 doesnt mean that it doesn't support the new capabilities of flash player - compiling the code is the same - and you just get to refer to more 'libraries' or w/e - also If this might be your first contact with coding - or not first but you still are pretty unbriefed on the subject - I really REALLY suggest starting of with AS 2.0 - yes its about 2 or 3 times slower CODE WISE (not graphically in the sense of displaying vector shapes or raster sprites) and it does lack some of the really fancy later features like a displacement map (spooky flame wiggling of ze air) - but you can do honesly really really good loking stuff with just simple bitmap transforming and blending tricks. - And you are only going to need that extra cpu speed if you're making a super-duper physics engine or some freaky AI that probes it's whole damn enviroment before making a move I plan to make some really user friendly tutorials for my upcoming site soon, don't wonna promise anything because you know how it is with plans, expectations and the actual work you get into - however I intend to use no fancy coding lingo or assume any coding experience of someone who would just like to see if he can get to knwo something about how minigames are made I'll let you know if anything comes out of it :P
[QUOTE=NotWorthy;41182640]If you want to get into making flash games right away no questions asked, use a free compiler/builder and don't have any knowledge about AS and or coding in general - I suggest you don't worry about how old a certain builder/w/e is.[/QUOTE] I already have Flash and use it to make stuff. I was complaining about how that link was from 2009, and complained about how [B]CS3[/B] was worse than everything else available (at that time, which is meaningless since that's two years older than my version and the other tools have all updated a lot since then). My only real issue with the built-in IDE is how unhelpful the interface is compared to something like Visual Studio, but if a different IDE worked better, I would switch to it. Also, please don't recommend AS2 for novice coders. It encourages a lot of bad habits that will very definitely bite anyone new to coding in the ass if they ever decide to switch to AS3.
[QUOTE=Neo Kabuto;41183562]I already have Flash and use it to make stuff. I was complaining about how that link was from 2009, and complained about how [B]CS3[/B] was worse than everything else available (at that time, which is meaningless since that's two years older than my version and the other tools have all updated a lot since then). My only real issue with the built-in IDE is how unhelpful the interface is compared to something like Visual Studio, but if a different IDE worked better, I would switch to it. Also, please don't recommend AS2 for novice coders. It encourages a lot of bad habits that will very definitely bite anyone new to coding in the ass if they ever decide to switch to AS3.[/QUOTE] lol, I weren't going out of my way to offend you, sorry for going for the easiest assumption - I don't look up people's past posts so yah - I just got into the theme the other guy started. As for AS 2.0 being bad for newcomers - I must definitely disagree - sure it's flawed in many ways to make it a good language to debug bugs - but the straightforward mechanics of it all are not unlike many other fresh but robust languages that take the philosophy of interpreted languages, but try to apply it efficiently and usually are comparably fast when native - for reference I suggest skimping through lua and D Mars. If you're into the whole - let's be "strict as shit but tidy" gimmick - that's all fine and dandy and indeed practical for future work under the professional industry, but don't force that on people in the very beginning. If the just want to see something they made themselves jump up and down and smile with pride and optimism to inspire them to learn more, don't make it your duty to repremend them just because you think they shouldn't be assuming coding is all fun and games if they want to be good someday, mmk? :)
[QUOTE=NotWorthy;41183779]As for AS 2.0 being bad for newcomers - I must definitely disagree - sure it's flawed in many ways to make it a good language to debug bugs - but the straightforward mechanics of it all are not unlike many other fresh but robust languages that take the philosophy of interpreted languages, but try to apply it efficiently and usually are comparably fast when native - for reference I suggest skimping through lua and D Mars. [/QUOTE] Here's a better reason to not recommend AS2: Adobe has removed it from all future versions of Flash (CC removed it entirely; if you even try opening a file with AS2, it removes it). The player will still support it, but they're moving on, most likely to a new version of AS in the near future. How about we don't leave newbies stuck on an deprecated version?
[QUOTE=Neo Kabuto;41183941]Here's a better reason to not recommend AS2: Adobe has removed it from all future versions of Flash (CC removed it entirely; if you even try opening a file with AS2, it removes it). The player will still support it, but they're moving on, most likely to a new version of AS in the near future. How about we don't leave newbies stuck on an deprecated version?[/QUOTE] Hmm, yes - very fair of you to have choses that point to make - granted I haven't dabled in flash for a while and was quite unaware of this new idiotic policy. It's still moot however AS 2.0 as you noted is but also always will be supported by the player as long as flash/swf lives for obvious reasons of not wanting to break one third of the old damn internet - and that's a good enough reason to still allow the people with still blossoming but open minds to try and acquire an older version of the software (CS 6 still had it if i recall and it should still be mighty up to date) and perhaps not teach them things that will make them get a friggin job at google in a month - but at least will broaden their horizon and allow them to get prepared and not easily discouraged by the vast but indeed ever changing nature of the programming world.
Lols, Ive just realized that my opinion wasn't exactly accurate in this instance, thanks to Gran's equally irrelevant arguments on the subject. I realized that AS 3.0 still retains a semi-way of retaining the easy-going nature of AS 2.0 - with only minor exceptions. So I will actually be doing the tutorials in AS 3.0 - i admit i actually have you to thank for bringing this aspect up (though not really the points you used :P )
AS3 is amazing. If you're going to use it, use FlashDevelop. It's far superior to the actual Flash IDE imo.
[QUOTE=supersnail11;41189166]AS3 is amazing. If you're going to use it, use FlashDevelop. It's far superior to the actual Flash IDE imo.[/QUOTE] Can't argue with that since I never had any contact with it - however the screens seem to indicate it still is quite pro-skill-oriented and thus could scare a bit the fresh-bloods. But I'll go ahead and grab it to see if making the tutorials with it's use in mind is a much better idea. Thanks
[B]A request to the mods[/B] - please close this thread as it's pretty much dead at this point and I don't want to clutter the active thread listing. Thank You - OP
You didn't need to remove the games.. I want to play them.
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