Hi! I'm trying to do a Half-Life 1 style menu in VGUI, and I'm having trouble changing the scale of a TextImage scale on the fly. I can do the position, glow effects, everything *but* the actual size of the text. I've looked at using a VGUI Label, but that isn't much better - I assumed directly using the TextImage would give me more control.
Is there some way to do this that I'm missing? Even if it just scales the image rather than changes the font size (I could then switch it out with a higher quality one when the animation is done).
Thanks!