Im making a little mini set of Portal 2 tests but I really want to add an announcer. So I was wondering how you add custom sounds to Portal 2.
You should put your map related questions in the mapping subforum: [URL]http://facepunch.com/forumdisplay.php?f=38[/URL]
I haven't used hammer in years, but I used to use a program called [URL="https://developer.valvesoftware.com/wiki/Pakrat"][B]Pakrat[/B][/URL], which allowed you to add any file you wanted into your bsp file. The filestructure inside a bsp file is just like the game folder, so you put textures under the texture folder, sounds under the soundfolder, all inside the bsp.
However, this must be done every time the map file is re built/compiled.
For using your custom files while in hammer, you might as well copy those custom files into the same relative locations within your own game's folder, this way they will appear in hammer when you load it up. When the map is loaded however, assuming that you used pakrat right, the files in the map's bsp file should override the files put in the game's folder.
[QUOTE=Karmah;47389230]Mapping subforum: [URL="http://facepunch.com/forumdisplay.php?f=38"]http://facepunch.com/forumdisplay.php?f=38[/URL][/QUOTE]
Well I only placed it under this because it was more for a mod. But I will go there.
Sorry, I was too slow to answer the question, I updated my post with the answer anyways, since I know it.
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