• Traceline filters and direction
    1 replies, posted
Hey I'm having some trouble understanding traceline structures and need some help. Essentially I'm trying to make a traceline that can only hit world objects ( i.e. brushes ), and is perpendicular-down from the player's LookAngles, so that I can tell if the player is looking upwards and has a building in front of him. The filter thing is kind of out of curiosity but I do need to know how to draw a line down from the player's eye position. Thanks. ~Kyle
are you talking about gmod lua? this is the wrong place to ask questions regarding it. here is a link for the gmod related questions: [URL="https://facepunch.com/forumdisplay.php?f=65"]https://facepunch.com/forumdisplay.php?f=65[/URL]
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