• Upcoming Games i Work On
    37 replies, posted
[U][B]Ok a Reminder Every Game I Do Are Free Theres No Cost You can Donate But Every Game / Demo of it will be Free :)[/B][/U] [B]Games:[/B] - Mortal Kombat Renegade -Bioshock 1&2 Remaster -Project CYBERTOKYO (Yet To be named) The Team : Theres Me And 2 Other friends of mine Im the Modeller , Map Maker and Leader of us 3 Theres German Prophet he Does Models too But he is our Only Coder And Zalgo He Does the Maps and The sounds For it. Info About the Games: [U]Mortal Kombat Renegade[/U]: Scince the Release of Mortal Kombat X I Felt that i Missed Something Badly And that was the Konquest Mode, Scince then I had the Idea to Make A Standalone Action-RPG Game Based Of the Universe of Mortal Kombat. [U] Bioshock Remastered[/U]: I talked About it on The Thread "What Are You Working On" I basically Feel Like its a Good idea To Redo Bioshock 1 And Bioshock 2 To Uneal engine 4 It will possibly have A better Movement System Because the original felt Clunky for me And I Would put some Cut Content In this if you Want though :) [U]Project CYBERTOKYO[/U]: Its The Longest Project i work On Scince Its Neither a Recreation Nor Remaster Its My Own Game. More info About this Project Will Come lateron [B]The Important Note: Every game Is Single Player / Coop Theres No Multiplayer in Any of these![/B] Pictures: Mortal Kombat Renegade: [IMG]http://i.imgur.com/sPW7iMZ.jpg?1[/IMG] Its A Bamboo Stack because you Can Set up youre Own Town. [IMG]http://i.imgur.com/aZEEuXv.jpg?1[/IMG] The First Weapon in the Alpha The Spiked Club It Does 20 to 30 Damage (Health Is 100) And Lets Youre Opponent Suffer From Bleeding. [IMG]http://i.imgur.com/VpX4DQa.jpg?1[/IMG] Tarkatans (Race) You can choose them with an other Various Races Around the MK Universe Theire Perk are Theire Blades.
Cool. Got an example of any past work? Without it you look like you're just some random guy with no experience saying you're gonna make of all these ambitious projects! Just trying to help.
Yea i will post some pictures from mortal kombat renegade and from bioshock remaster soon with some info about these however project cybertokyo is currently in concept (writing from my phone :p)
I look forward to it!
The Bodys Are Important In MK Renegade If Theres an NPC that is too strong For you they can Actually Break Youre Bones I Finished Up the Tarkatan Body Structure Btw You Need To Eat Sleep And Drink Without These You´l Die Or Be Weak. [IMG]http://i.imgur.com/5aLUWu7.jpg?1[/IMG]
How old are you?
[QUOTE=krix;47628325]How old are you?[/QUOTE] [url]http://steamcommunity.com//id/Winterbliss[/url] I think this answers your question.
[QUOTE=coldud13;47630510][url]http://steamcommunity.com//id/Winterbliss[/url] I think this answers your question.[/QUOTE] When did age become a personal matter?
[QUOTE=Anven11;47630600]When did age become a personal matter?[/QUOTE] It's fairly normal for people not to put it online (though I still may answer if someone asks depending on context). The OP appears to have neglected the FP profile privacy settings though, assuming the data is correct.
[QUOTE=Anven11;47630600]When did age become a personal matter?[/QUOTE] When this guy thinks he's going to be able to pull off a Bioshock 1/2 remaster lol
Well My Age Doesnt Really Matter At all. I can just say that im Pretty much a Teen and still Go to school. However like i Said age doesnt Matter..Hell even 1 of the Developer of Reign of Kings is Even 15 So dont Really Rate my Projects Because Im Maybe Too Old or Too Young. [editline]30th April 2015[/editline] [QUOTE=Korova;47631126]When this guy thinks he's going to be able to pull off a Bioshock 1/2 remaster lol[/QUOTE] I can still try.
[QUOTE=Savant122;47631197]Well My Age Doesnt Really Matter At all. I can just say that im Pretty much a Teen and still Go to school. However like i Said age doesnt Matter..Hell even 1 of the Developer of Reign of Kings is Even 15 So dont Really Rate my Projects Because Im Maybe Too Old or Too Young.[/QUOTE] You're right that it doesn't matter, but that also doesn't mean you won't still come across as incredibly not-up-to-your-claims by what you post. What you have to understand is that people somewhat regularly appear in this section, post about their "amazing game idea / project / remaster" and then disappear a week later because as it turns out they have zero skills and try to get recognition by bragging (which doesn't work here because (most of) the people here are good enough at what they do to quickly judge another person's aptitude for a given project). They usually completely disappear about a week later once they figure out it would take years of effort to go through with it from their current position. There sometimes are very talented beginners, but almost all of them have a very different start because they come here with an interest in the matter and not (that much) impressing others or a specific end product. Your case is slightly different since you're not the team's coder, but either that person has so much no idea of what they're doing that they can't remotely judge project difficulty or you didn't ask them for input or are misrepresenting things here. Teams very often fall apart quickly if the project lead is ignorant of the very high work/result ratio in programming (though with existing engines that alleviated [I]slightly[/I]), so please be considerate in that regard once you notice things won't work out as you think. Your project ideas are definitely very art heavy too though if you're aiming for somewhat acceptable quality. All that said, it's quite nice to have artists, especially ones interested in doing assets, visiting the section, since many of us here can't do much in that regard. The art that's posted in WAYWO usually has higher quality but you shouldn't let that discourage you [I]once there's some gameplay to frame it[/I]. I'm unhappy with Garry removing the art section from the forum, since it was nice to browse and see what people did. The threads have been migrated to General Discussion though.
[QUOTE=Tamschi;47631444]You're right that it doesn't matter, but that also doesn't mean you won't still come across as incredibly not-up-to-your-claims by what you post. What you have to understand is that people somewhat regularly appear in this section, post about their "amazing game idea / project / remaster" and then disappear a week later because as it turns out they have zero skills and try to get recognition by bragging (which doesn't work here because (most of) the people here are good enough at what they do to quickly judge another person's aptitude for a given project). They usually completely disappear about a week later once they figure out it would take years of effort to go through with it from their current position. There sometimes are very talented beginners, but almost all of them have a very different start because they come here with an interest in the matter and not (that much) impressing others or a specific end product. Your case is slightly different since you're not the team's coder, but either that person has so much no idea of what they're doing that they can't remotely judge project difficulty or you didn't ask them for input or are misrepresenting things here. Teams very often fall apart quickly if the project lead is ignorant of the very high work/result ratio in programming (though with existing engines that alleviated [I]slightly[/I]), so please be considerate in that regard once you notice things won't work out as you think. Your project ideas are definitely very art heavy too though if you're aiming for somewhat acceptable quality. All that said, it's quite nice to have artists, especially ones interested in doing assets, visiting the section, since many of us here can't do much in that regard. The art that's posted in WAYWO usually has higher quality but you shouldn't let that discourage you [I]once there's some gameplay to frame it[/I]. I'm unhappy with Garry removing the art section from the forum, since it was nice to browse and see what people did. The threads have been migrated to General Discussion though.[/QUOTE] Ok Thanks to tell me that in a very mature way :) However Im not Dissapppearing in a week or so i will work as much as i can if i have any reason To stop i will post it here. and I know that Teams fall apart very Often and Quickly and If they do i will Either Continue Alone Or Leave the Ideas in my Database and Work on it When i Have A Group to Develop Again.
[QUOTE=Savant122;47631531]Ok Thanks to tell me that in a very mature way :) However Im not Dissapppearing in a week or so i will work as much as i can if i have any reason To stop i will post it here. and I know that Teams fall apart very Often and Quickly and If they do i will Either Continue Alone Or Leave the Ideas in my Database and Work on it When i Have A Group to Develop Again.[/QUOTE] I just think that being respectful and maybe a little too verbose goes a long way to avoid misunderstandings. I'm not sure how much this applies to art or high-level development but here's a piece of advice that works well for me: In programming it's easy to make bits of work reusable by turning them into smaller projects or dependencies. Since there are a lot of shared requirements for different end products, it's possible to continue with the larger ones while making a much smaller one that way. It's likely a lot more difficult with art assets though because the shared parts would be very visible instead of being almost completely hidden. Nintendo seems to reuse a lot of assets but they also have a very consistent style across certain franchises.
Have you coded a program which generates a random number to determine if you capitalize a letter or not?
Nope, he just applied the german pattern for Upper and lowercase.
[QUOTE=Tomelyr;47632171]Nope, he just applied the german pattern for Upper and lowercase.[/QUOTE] Exactly
Savant, get your avatar picture on so I can remember you
[QUOTE=Fourier;47632628]Savant, get your avatar picture on so I can remember you[/QUOTE] Funny Story I Cant find a 64x64 Picture of my interest im searching for 1 1/2 Days now..Nothing..Im fuckin stupid
Savant, I started posting in this section when I was 14 so you're all good. My best advice for you (as both an artist and a programmer), is to keep doing what you're doing. Try to make as many different models as you can, don't work too long on any one model. Although detail is good, you'll learn more with each model you make rather than making any one model that's really good Also, try to read as many books as you can on modeling/whatever else you want to do. It'll help you learn even more from each model you make and you'll be 5-10 times better in no time
[QUOTE=ZenX2;47633041]Savant, I started posting in this section when I was 14 so you're all good. My best advice for you (as both an artist and a programmer), is to keep doing what you're doing. Try to make as many different models as you can, don't work too long on any one model. Although detail is good, you'll learn more with each model you make rather than making any one model that's really good Also, try to read as many books as you can on modeling/whatever else you want to do. It'll help you learn even more from each model you make and you'll be 5-10 times better in no time[/QUOTE] (1x [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG]) I would also consider, instead of making a whole thread and raising your own expectations and creating huge goals. Then just post smaller updates for threads like [URL="http://facepunch.com/showthread.php?t=1458662"]WAYWO[/URL] and [URL="http://facepunch.com/showthread.php?t=1446278"]Creative Work[/URL] in order to get some feedback from great people!
[QUOTE=ZenX2;47633041]Savant, I started posting in this section when I was 14 so you're all good. My best advice for you (as both an artist and a programmer), is to keep doing what you're doing. Try to make as many different models as you can, don't work too long on any one model. Although detail is good, you'll learn more with each model you make rather than making any one model that's really good Also, try to read as many books as you can on modeling/whatever else you want to do. It'll help you learn even more from each model you make and you'll be 5-10 times better in no time[/QUOTE] Thanks for the great Advise :) [editline]30th April 2015[/editline] [QUOTE=Jalict;47633240](1x [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG]) I would also consider, instead of making a whole thread and raising your own expectations and creating huge goals. Then just post smaller updates for threads like [URL="http://facepunch.com/showthread.php?t=1458662"]WAYWO[/URL] and [URL="http://facepunch.com/showthread.php?t=1446278"]Creative Work[/URL] in order to get some feedback from great people![/QUOTE] I Possibly Do Both But i think youre idea is Smarter and Better :)
[QUOTE=Savant122;47633808] I Possibly Do Both But i think youre idea is Smarter and Better :)[/QUOTE] You could seed an RNG from that capitalization...
I thought you only capitalized nouns in German? Or am I Wrong?
[QUOTE=war_man333;47637986]I thought you only capitalized nouns in German? Or am I Wrong?[/QUOTE] well yea thats right and i see many peope criticized me because on my capitalizasion so i write like this now.
thats cool, thats how i write too. stay strong!
[QUOTE=war_man333;47638506]thats cool, thats how i write too. stay strong![/QUOTE] thanks man :) Btw update in half an hour
[QUOTE=Savant122;47619836]Theres Me And 2 Other friends of mine Im the Modeller , Map Maker and Leader of us 3 Theres [B]German Prophet[/B] he Does Models too But he is our Only Coder And Zalgo He Does the Maps and The sounds For it. [/QUOTE] A German Prophet?
[QUOTE=Dostoyevsky;47638848]A German Prophet?[/QUOTE] well yea...[url]http://steamcommunity.com/id/DrDan[/url] [editline]1st May 2015[/editline] [IMG]http://i.imgur.com/wV5Cuui.jpg[/IMG] smithing in MK Renegade is important, if you have an village you need to smith armor and weapons for youre army. after i got some feedback by various people i stopped working on the bioshock remaster for now. i will concentrate on MK Renegade until i reach an playable beta.
i wwnat to help here is my portfo [IMG]http://i.imgur.com/Wz7aYWW.jpg[/IMG] [/img]c:/users/me/desktop/sunglasses_cool.jpg DO you can look at my ASSDETS ? [IMG]http://i.imgur.com/JrEy9wL.jpg[/IMG] [highlight](User was banned for this post ("shitpost" - Orkel))[/highlight]
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