I'm talking about like a 2D, sprite game with no external stuff, just purely built from Lua.
Thanks!
[url=http://www.love2d.org/]Yes[/url]
Expanding on the guy above, Love2D is probably the best program to make 2d games in with Lua. Its pretty easy to use with a helpful wiki.
yes you can using Love2D, you can make 2d games with it.
Not just Love2D, there's other things out there. You can make anything with LuaJIT.
yes you can make game with lua but you can't make game with lua
[highlight](User was permabanned for this post ("alt of perma'd user" - Orkel))[/highlight]
I wish 3d game making with lua as more opened.I have been pondering to make lua my main learning basics to coding.Since i need some way to know how.and while 2d is "Easier" to all vie,I sya I can jump 3D first,since I do not like knowing the fundamentals,or other things in traditional sense like everyone else.It dont mean I wouldent learn 2d..
[QUOTE=DarkZero779;47323733]I wish 3d game making with lua as more opened.I have been pondering to make lua my main learning basics to coding.Since i need some way to know how.and while 2d is "Easier" to all vie,I sya I can jump 3D first,since I do not like knowing the fundamentals,or other things in traditional sense like everyone else.It dont mean I wouldent learn 2d..[/QUOTE]
You need to stop, re-read what you are about to post, and make sure it makes sense before posting it
[QUOTE=Exho;47324831]You need to stop, re-read what you are about to post, and make sure it makes sense before posting it[/QUOTE]
It's still intelligible, but barely.
[quote]I wish making 3D games in Lua was more accessible(?). I have been pondering learning to program mainly through Lua. I need to know how though, and while 2D is "easier", [interpretation] I say I can start with 3D since I don't want to learn the fundamentals in order like everyone else. It doesn't mean I wouldn't learn 2D..[/quote]
I think what DarkZero779 is complaining about is the lack of entry-level coding-heavy 3D engines, which is definitely true in general and more so in Lua.
It's also true that it's generally not necessary to progress through 2D to 3D, even if it's faster to start that way. The things you have to learn are largely the same, so the only difference is how long it takes to get something on-screen (which is largely due to the absence of easier frameworks).
I'm working on alleviating the situation a bit, but I'm targeting the CLR so it's not going to help (much) with Lua unless you abandon most existing tools.
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